我可能会为星期一的愚蠢而受苦,但是在我将它们添加到后面的代码中(类似于 treeView.ExpandAll())之后,我找不到扩展所有树视图节点的好方法。
有什么快速的帮助吗?
在 xaml 中,您可以执行以下操作:
<TreeView.ItemContainerStyle>
<Style TargetType="TreeViewItem">
<Setter Property="TreeViewItem.IsExpanded" Value="True"/>
</Style>
</TreeView.ItemContainerStyle>
在尝试了完全展开和折叠树视图的所有各种方法之后,目前最快的方法如下。这种方法似乎适用于非常大的树。
确保您的树是虚拟化的,如果它没有被虚拟化,那么一旦树达到任何类型的大小,无论您做什么,它都会变得非常缓慢。
VirtualizingStackPanel.IsVirtualizing="True"
VirtualizingStackPanel.VirtualizationMode="Recycling"
假设您有一个视图模型支持您的树,该视图模型上与 a 对应的每个节点都HierarchicalDataTemplate
需要一个IsExpanded
属性(它不需要实现属性更改)。假设这些视图模型实现了这样的接口:
interface IExpandableItem : IEnumerable
{
bool IsExpanded { get; set; }
}
TreeViewItem
样式需要设置如下,才能将视图模型中的属性绑定到IsExpanded
视图:
<Style
TargetType="{x:Type TreeViewItem}">
<Setter
Property="IsExpanded"
Value="{Binding
IsExpanded,
Mode=TwoWay}" />
</Style>
我们将使用这个属性来设置展开状态,而且,因为树是虚拟化的,所以这个属性对于在个体TreeViewItem
被回收时保持正确的视图状态是必要的。如果没有这个绑定节点,当用户浏览树时它们会被折叠起来。
在大树上获得可接受的速度的唯一方法是在视图层后面的代码中工作。该计划基本上如下:
TreeView.ItemsSource
.TreeView.ItemsSource
我们在步骤 1 中缓存的绑定重新绑定。因为我们启用了虚拟化TreeView.ItemsSource
,所以即使使用大视图模型,执行绑定也非常快。同样,当未绑定时更新节点的扩展状态应该非常快。这导致了令人惊讶的快速更新。
这是一些代码:
void SetExpandedStateInView(bool isExpanded)
{
var model = this.DataContext as TreeViewModel;
if (model == null)
{
// View model is not bound so do nothing.
return;
}
// Grab hold of the current ItemsSource binding.
var bindingExpression = this.TreeView.GetBindingExpression(
ItemsControl.ItemsSourceProperty);
if (bindingExpression == null)
{
return;
}
// Clear that binding.
var itemsSourceBinding = bindingExpression.ParentBinding;
BindingOperations.ClearBinding(
this.TreeView, ItemsControl.ItemsSourceProperty);
// Wait for the binding to clear and then set the expanded state of the view model.
this.Dispatcher.BeginInvoke(
DispatcherPriority.DataBind,
new Action(() => SetExpandedStateInModel(model.Items, isExpanded)));
// Now rebind the ItemsSource.
this.Dispatcher.BeginInvoke(
DispatcherPriority.DataBind,
new Action(
() => this.TreeView.SetBinding(
ItemsControl.ItemsSourceProperty, itemsSourceBinding)));
}
void SetExpandedStateInModel(IEnumerable modelItems, bool isExpanded)
{
if (modelItems == null)
{
return;
}
foreach (var modelItem in modelItems)
{
var expandable = modelItem as IExpandableItem;
if (expandable == null)
{
continue;
}
expandable.IsExpanded = isExpanded;
SetExpandedStateInModel(expandable, isExpanded);
}
}
如果您的树设置为虚拟化(回收项目),我已经完成了 ExpandAll。
这是我的代码。也许您应该考虑将层次结构包装到层次模型模型视图中?
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Threading;
using HQ.Util.General;
namespace HQ.Util.Wpf.WpfUtil
{
public static class TreeViewExtensions
{
// ******************************************************************
public delegate void OnTreeViewVisible(TreeViewItem tvi);
public delegate void OnItemExpanded(TreeViewItem tvi, object item);
public delegate void OnAllItemExpanded();
// ******************************************************************
private static void SetItemHierarchyVisible(ItemContainerGenerator icg, IList listOfRootToNodeItemPath, OnTreeViewVisible onTreeViewVisible = null)
{
Debug.Assert(icg != null);
if (icg != null)
{
if (listOfRootToNodeItemPath.Count == 0) // nothing to do
return;
TreeViewItem tvi = icg.ContainerFromItem(listOfRootToNodeItemPath[0]) as TreeViewItem;
if (tvi != null) // Due to threading, always better to verify
{
listOfRootToNodeItemPath.RemoveAt(0);
if (listOfRootToNodeItemPath.Count == 0)
{
if (onTreeViewVisible != null)
onTreeViewVisible(tvi);
}
else
{
if (!tvi.IsExpanded)
tvi.IsExpanded = true;
SetItemHierarchyVisible(tvi.ItemContainerGenerator, listOfRootToNodeItemPath, onTreeViewVisible);
}
}
else
{
ActionHolder actionHolder = new ActionHolder();
EventHandler itemCreated = delegate(object sender, EventArgs eventArgs)
{
var icgSender = sender as ItemContainerGenerator;
tvi = icgSender.ContainerFromItem(listOfRootToNodeItemPath[0]) as TreeViewItem;
if (tvi != null) // Due to threading, it is always better to verify
{
SetItemHierarchyVisible(icg, listOfRootToNodeItemPath, onTreeViewVisible);
actionHolder.Execute();
}
};
actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated);
icg.StatusChanged += itemCreated;
return;
}
}
}
// ******************************************************************
/// <summary>
/// You cannot rely on this method to be synchronous. If you have any action that depend on the TreeViewItem
/// (last item of collectionOfRootToNodePath) to be visible, you should set it in the 'onTreeViewItemVisible' method.
/// This method should work for Virtualized and non virtualized tree.
/// The difference with ExpandItem is that this one open up the tree up to the target but will not expand the target itself,
/// while ExpandItem expand the target itself.
/// </summary>
/// <param name="treeView">TreeView where an item has to be set visible</param>
/// <param name="listOfRootToNodePath">Any collectionic List. The collection should have every objet of the path to the targeted item from the root
/// to the target. For example for an apple tree: AppleTree (index 0), Branch4, SubBranch3, Leaf2 (index 3)</param>
/// <param name="onTreeViewVisible">Optionnal</param>
public static void SetItemHierarchyVisible(this TreeView treeView, IEnumerable<object> listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null)
{
ItemContainerGenerator icg = treeView.ItemContainerGenerator;
if (icg == null)
return; // Is tree loaded and initialized ???
SetItemHierarchyVisible(icg, new List<object>(listOfRootToNodePath), onTreeViewVisible);
}
// ******************************************************************
private static void ExpandItem(ItemContainerGenerator icg, IList listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null)
{
Debug.Assert(icg != null);
if (icg != null)
{
if (listOfRootToNodePath.Count == 0) // nothing to do
return;
TreeViewItem tvi = icg.ContainerFromItem(listOfRootToNodePath[0]) as TreeViewItem;
if (tvi != null) // Due to threading, always better to verify
{
listOfRootToNodePath.RemoveAt(0);
if (!tvi.IsExpanded)
tvi.IsExpanded = true;
if (listOfRootToNodePath.Count == 0)
{
if (onTreeViewVisible != null)
onTreeViewVisible(tvi);
}
else
{
SetItemHierarchyVisible(tvi.ItemContainerGenerator, listOfRootToNodePath, onTreeViewVisible);
}
}
else
{
ActionHolder actionHolder = new ActionHolder();
EventHandler itemCreated = delegate(object sender, EventArgs eventArgs)
{
var icgSender = sender as ItemContainerGenerator;
tvi = icgSender.ContainerFromItem(listOfRootToNodePath[0]) as TreeViewItem;
if (tvi != null) // Due to threading, it is always better to verify
{
SetItemHierarchyVisible(icg, listOfRootToNodePath, onTreeViewVisible);
actionHolder.Execute();
}
};
actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated);
icg.StatusChanged += itemCreated;
return;
}
}
}
// ******************************************************************
/// <summary>
/// You cannot rely on this method to be synchronous. If you have any action that depend on the TreeViewItem
/// (last item of collectionOfRootToNodePath) to be visible, you should set it in the 'onTreeViewItemVisible' method.
/// This method should work for Virtualized and non virtualized tree.
/// The difference with SetItemHierarchyVisible is that this one open the target while SetItemHierarchyVisible does not try to expand the target.
/// (SetItemHierarchyVisible just ensure the target will be visible)
/// </summary>
/// <param name="treeView">TreeView where an item has to be set visible</param>
/// <param name="listOfRootToNodePath">The collection should have every objet of the path, from the root to the targeted item.
/// For example for an apple tree: AppleTree (index 0), Branch4, SubBranch3, Leaf2</param>
/// <param name="onTreeViewVisible">Optionnal</param>
public static void ExpandItem(this TreeView treeView, IEnumerable<object> listOfRootToNodePath, OnTreeViewVisible onTreeViewVisible = null)
{
ItemContainerGenerator icg = treeView.ItemContainerGenerator;
if (icg == null)
return; // Is tree loaded and initialized ???
ExpandItem(icg, new List<object>(listOfRootToNodePath), onTreeViewVisible);
}
// ******************************************************************
private static void ExpandSubWithContainersGenerated(ItemsControl ic, Action<TreeViewItem, object> actionItemExpanded, ReferenceCounterTracker referenceCounterTracker)
{
ItemContainerGenerator icg = ic.ItemContainerGenerator;
foreach (object item in ic.Items)
{
var tvi = icg.ContainerFromItem(item) as TreeViewItem;
actionItemExpanded(tvi, item);
tvi.IsExpanded = true;
ExpandSubContainers(tvi, actionItemExpanded, referenceCounterTracker);
}
}
// ******************************************************************
/// <summary>
/// Expand any ItemsControl (TreeView, TreeViewItem, ListBox, ComboBox, ...) and their childs if any (TreeView)
/// </summary>
/// <param name="ic"></param>
/// <param name="actionItemExpanded"></param>
/// <param name="referenceCounterTracker"></param>
public static void ExpandSubContainers(ItemsControl ic, Action<TreeViewItem, object> actionItemExpanded, ReferenceCounterTracker referenceCounterTracker)
{
ItemContainerGenerator icg = ic.ItemContainerGenerator;
{
if (icg.Status == GeneratorStatus.ContainersGenerated)
{
ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker);
}
else if (icg.Status == GeneratorStatus.NotStarted)
{
ActionHolder actionHolder = new ActionHolder();
EventHandler itemCreated = delegate(object sender, EventArgs eventArgs)
{
var icgSender = sender as ItemContainerGenerator;
if (icgSender.Status == GeneratorStatus.ContainersGenerated)
{
ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker);
// Never use the following method in BeginInvoke due to ICG recycling. The same icg could be
// used and will keep more than one subscribers which is far from being intended
// ic.Dispatcher.BeginInvoke(actionHolder.Action, DispatcherPriority.Background);
// Very important to unsubscribe as soon we've done due to ICG recycling.
actionHolder.Execute();
referenceCounterTracker.ReleaseRef();
}
};
referenceCounterTracker.AddRef();
actionHolder.Action = new Action(() => icg.StatusChanged -= itemCreated);
icg.StatusChanged += itemCreated;
// Next block is only intended to protect against any race condition (I don't know if it is possible ? How Microsoft implemented it)
// I mean the status changed before I subscribe to StatusChanged but after I made the check about its state.
if (icg.Status == GeneratorStatus.ContainersGenerated)
{
ExpandSubWithContainersGenerated(ic, actionItemExpanded, referenceCounterTracker);
}
}
}
}
// ******************************************************************
/// <summary>
/// This method is asynchronous.
/// Expand all items and subs recursively if any. Does support virtualization (item recycling).
/// But honestly, make you a favor, make your life easier en create a model view around your hierarchy with
/// a IsExpanded property for each node level and bind it to each TreeView node level.
/// </summary>
/// <param name="treeView"></param>
/// <param name="actionItemExpanded"></param>
/// <param name="actionAllItemExpanded"></param>
public static void ExpandAll(this TreeView treeView, Action<TreeViewItem, object> actionItemExpanded = null, Action actionAllItemExpanded = null)
{
var referenceCounterTracker = new ReferenceCounterTracker(actionAllItemExpanded);
referenceCounterTracker.AddRef();
treeView.Dispatcher.BeginInvoke(new Action(() => ExpandSubContainers(treeView, actionItemExpanded, referenceCounterTracker)), DispatcherPriority.Background);
referenceCounterTracker.ReleaseRef();
}
// ******************************************************************
}
}
和
using System;
using System.Threading;
namespace HQ.Util.General
{
public class ReferenceCounterTracker
{
private Action _actionOnCountReachZero = null;
private int _count = 0;
public ReferenceCounterTracker(Action actionOnCountReachZero)
{
_actionOnCountReachZero = actionOnCountReachZero;
}
public void AddRef()
{
Interlocked.Increment(ref _count);
}
public void ReleaseRef()
{
int count = Interlocked.Decrement(ref _count);
if (count == 0)
{
if (_actionOnCountReachZero != null)
{
_actionOnCountReachZero();
}
}
}
}
}
您必须在项目中包含以下方法:
private void ExpandAllNodes(TreeViewItem treeItem)
{
treeItem.IsExpanded = true;
foreach (var childItem in treeItem.Items.OfType<TreeViewItem>())
{
ExpandAllNodes(childItem);
}
}
那么,你只需要这样调用它:
treeView.Items.OfType<TreeViewItem>().ToList().ForEach(ExpandAllNodes);