I want to generate C++ code from a State Diagram (Harrel FSM) and I'm wondering whether this is possible with EA, and if, how to go about generating code.
I've followed the example at Sparx: Generate From Behavioral Models, but when I look at the generated code it consists of skeleton code that does not include any state transitions etc. I've seen an example of assumedly code generated by EA in their online help, so it does seem to be possible, but I cannot find any concrete examples of how.
Could anyone give me some direction? Thanks.