9

我的应用程序中有歌曲的播放列表。我想使用蓝牙在另一个设备(iphone)上播放此播放列表中的歌曲。

这就是我这样做的目的

#import "BrowseStationsViewController.h"

@interface BrowseStationsViewController (){
GKSession *gkSession;
}

@end

@implementation BrowseStationsViewController

- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
 self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
    // Custom initialization
}
return self;
 }

#pragma mark - 
  - (void)viewDidLoad
{
   [super viewDidLoad];
// Do any additional setup after loading the view

   [self setupSession];

NSNotificationCenter *defaultCenter = [NSNotificationCenter defaultCenter];

// Register for notifications when the application leaves the background state
// on its way to becoming the active application.
[defaultCenter addObserver:self
                  selector:@selector(setupSession)
                      name:UIApplicationWillEnterForegroundNotification
                    object:nil];

// Register for notifications when when the application enters the background.
[defaultCenter addObserver:self
                  selector:@selector(teardownSession)
                      name:UIApplicationDidEnterBackgroundNotification
                    object:nil];


       }

- (void)didReceiveMemoryWarning
 {
 [super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
   }



     #pragma mark - GKSession setup and teardown

  - (void)setupSession
 {
gkSession = [[GKSession alloc] initWithSessionID:nil displayName:nil sessionMode:GKSessionModePeer];
gkSession.delegate = self;
gkSession.disconnectTimeout = kDisconnectTimeout;
gkSession.available = YES;

self.title = [NSString stringWithFormat:@"GKSession: %@", gkSession.displayName];
   }

 - (void)teardownSession
 {
[gkSession disconnectFromAllPeers];
gkSession.available = NO;
gkSession.delegate = nil;
 }


 #pragma mark - GKSessionDelegate protocol conformance

 - (void)session:(GKSession *)session peer:(NSString *)peerID didChangeState:     (GKPeerConnectionState)state
{
switch (state)
{
    case GKPeerStateAvailable:
    {
        NSLog(@"didChangeState: peer %@ available", [session displayNameForPeer:peerID]);

        [NSThread sleepForTimeInterval:kSleepTimeInterval];

        [session connectToPeer:peerID withTimeout:kConnectionTimeout];
        break;
    }

    case GKPeerStateUnavailable:
    {
        NSLog(@"didChangeState: peer %@ unavailable", [session displayNameForPeer:peerID]);
        break;
    }

    case GKPeerStateConnected:
    {
        NSLog(@"didChangeState: peer %@ connected", [session displayNameForPeer:peerID]);
        break;
    }

    case GKPeerStateDisconnected:
    {
        NSLog(@"didChangeState: peer %@ disconnected", [session displayNameForPeer:peerID]);
        break;
    }

    case GKPeerStateConnecting:
    {
        NSLog(@"didChangeState: peer %@ connecting", [session displayNameForPeer:peerID]);
        break;
    }
}

[self.tableView reloadData];
     }


- (void)session:(GKSession *)session didReceiveConnectionRequestFromPeer:(NSString  *)peerID
   {
NSLog(@"didReceiveConnectionRequestFromPeer: %@", [session displayNameForPeer:peerID]);

[session acceptConnectionFromPeer:peerID error:nil];

[self.tableView reloadData];
   }

    - (void)session:(GKSession *)session connectionWithPeerFailed:(NSString *)peerID withError:(NSError *)error
  {
NSLog(@"connectionWithPeerFailed: peer: %@, error: %@", [session displayNameForPeer:peerID], error);

[self.tableView reloadData];
    }

 - (void)session:(GKSession *)session didFailWithError:(NSError *)error
  {
NSLog(@"didFailWithError: error: %@", error);

[session disconnectFromAllPeers];

[self.tableView reloadData];
    }

 #pragma mark - UITableViewDataSource protocol conformance

 - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
  {
// We have 5 sections in our grouped table view,
// one for each GKPeerConnectionState
return 3;
   }

   - (NSInteger)tableView:(UITableView *)table numberOfRowsInSection:(NSInteger)section
  {
NSInteger rows;

NSInteger peerConnectionState = section;

switch (peerConnectionState)
{
    case GKPeerStateAvailable:
    {
        NSArray *availablePeers = [gkSession peersWithConnectionState:GKPeerStateAvailable];
        rows = availablePeers.count;
        break;
    }

    case GKPeerStateConnected:
    {
        NSArray *connectedPeers = [gkSession peersWithConnectionState:GKPeerStateConnected];
        rows = connectedPeers.count;
        break;
    }

    case GKPeerStateUnavailable:
    {
        NSArray *unavailablePeers = [gkSession peersWithConnectionState:GKPeerStateUnavailable];
        rows = unavailablePeers.count;
        break;
    }
}

// Always show at least 1 row for each GKPeerConnectionState.
if (rows < 1)
{
    rows = 1;
}

return rows;
}

- (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section
{
NSString *headerTitle = nil;

NSInteger peerConnectionState = section;

switch (peerConnectionState)
{
    case GKPeerStateAvailable:
    {
        headerTitle = @"Available Peers";
        break;
    }


    case GKPeerStateConnected:
    {
        headerTitle = @"Connected Peers";
        break;
    }


    case GKPeerStateUnavailable:
    {
        headerTitle = @"Unavailable Peers";
        break;
    }
}

return headerTitle;
 }

 - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString * cellId = @"Cell";
UITableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:cellId];
if(!cell){
    cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellId];
}


NSInteger peerConnectionState = indexPath.section;

NSArray *peers = nil;

switch (peerConnectionState)
{
    case GKPeerStateAvailable:
    {
        peers = [gkSession peersWithConnectionState:GKPeerStateAvailable];
        break;
    }

    case GKPeerStateConnected:
    {
        peers = [gkSession peersWithConnectionState:GKPeerStateConnected];
        break;
    }


    case GKPeerStateUnavailable:
    {
        peers = [gkSession peersWithConnectionState:GKPeerStateUnavailable];
        break;
    }
}

NSInteger peerIndex = indexPath.row;

if ((peers.count > 0) && (peerIndex < peers.count))
{
    NSString *peerID = [peers objectAtIndex:peerIndex];

    if (peerID)
    {
        cell.textLabel.text = [gkSession displayNameForPeer:peerID];
    }
}

return cell;
 }

  @end

请看屏幕截图

现在我不知道如何继续。有人可以帮我吗??通过选择一首歌曲可以在另一台设备上播放吗?

4

2 回答 2

1

GameKit 适用于跨设备游戏。为此,您可能需要查看CBPeripheralManagerCBCentralManager,具体取决于您正在与之交互的设备。它的级别较低,因此您必须做更多的工作来建立连接,但是有大量的教程和示例代码可以帮助您。

于 2013-09-05T01:34:10.053 回答
0

好的,让我们进入你被卡住的地方。你可以将相同的逻辑与其他一些库一起使用,但这就是它应该如何进行的。您必须以块的形式发送歌曲数据并同步到另一台设备,而另一端接收到前一个块。由于我们很清楚蓝牙没有很大的带宽,因此您必须专门调整您与其他设备的传输速率。一旦在发送到在该设备上运行的应用程序实例的设备上接收到一个块,就应该播放它..并并行探测来自发送设备的新块..在接收端,您可以简单地使用 FIFO 方法进行处理歌曲数据的传入块。

于 2013-09-13T06:30:21.533 回答