我想知道这里的错误在哪里。我遵循了我认为有用但仍然错误的示例。
这是代码:
FPSCounter fpsCounter = new FPSCounter();
this.mEngine.registerUpdateHandler(fpsCounter);
final Scene scene = new Scene();
scene.setBackground(new Background(0.09804f, 0.6274f, 0.8784f));
final Text elapsedText = new Text(100, 160, this.mFont, "Seconds elapsed:", "Seconds elapsed: XXXXX".length(), this.getVertexBufferObjectManager());
final Text fpsText = new Text(250, 240, this.mFont, "FPS:", "FPS: XXXXX".length(), this.getVertexBufferObjectManager());
scene.attachChild(elapsedText);
scene.attachChild(fpsText);
scene.registerUpdateHandler(new TimerHandler(1 / 20.0f, true, new ITimerCallback() {
@Override
public void onTimePassed(final TimerHandler pTimerHandler) {
elapsedText.setText("Seconds elapsed: " + MainActivity.this.mEngine.getSecondsElapsedTotal());
fpsText.setText("FPS: " + fpsCounter.getFPS());
}
}));
return scene;