0

In my code I have run into a problem where my program can not auto-detect which importer to use for a file I included in my content pipeline. How do I enable XNA to import .fxh files in my game?

4

1 回答 1

1

将文件的构建操作设置为None。这将阻止它通过内容管道,但您的#include指令应该仍然可以正常工作。

于 2013-08-19T19:58:03.543 回答