我找不到解决方案:
我有 2 个具有不同图像的图像视图 - image_1(人的牛仔裤)和 image_2(人的衬衫)。现在,当我为 image_1 或 image_2 的每个像素单独更改 RGB 值时,我得到了完美的结果。但是,每当我的两个框架中的一个在处理它们两个之后与另一个框架略有重叠时,就会出现问题。请帮忙。这就是我处理图像的方式。
-(UIImage *)ColorChangeProcessing :(int )redvalue greenValue:(int)greenvalue blueValue:(int)bluevalue imageUsed : (UIImage *)image
{
CGContextRef ctx;
CGImageRef imageRef = [image CGImage];
NSUInteger width = CGImageGetWidth(imageRef);
NSUInteger height = CGImageGetHeight(imageRef);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
unsigned char *rawData = malloc(height * width * 4);
NSUInteger bytesPerPixel = 4;
NSUInteger bytesPerRow = bytesPerPixel * width;
NSUInteger bitsPerComponent = 8;
CGContextRef context = CGBitmapContextCreate(rawData, width, height,
bitsPerComponent, bytesPerRow, colorSpace,
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
CGContextRelease(context);
int byteIndex = (bytesPerRow * 0) + 0 * bytesPerPixel,RED = redvalue,GREEN=greenvalue,BLUE = bluevalue;
for (int ii = 0 ; ii < width * height ; ++ii)
{
if(rawData[byteIndex] != '/0' || rawData[byteIndex+1] != '/0' || rawData[byteIndex+2] != '/0'){
if ((((rawData[byteIndex])+RED)) > 255)
{
rawData[byteIndex] = (char)255;
}
else if((((rawData[byteIndex])+RED)) >0)
{
rawData[byteIndex] = (char) (((rawData[byteIndex] * 1.0) + RED));
}
else
{
rawData[byteIndex] = (char)0;
}
if ((((rawData[byteIndex+1])+GREEN)) > 255)
{
rawData[byteIndex+1] = (char)255;
}
else if((((rawData[byteIndex+1])+GREEN))>0)
{
rawData[byteIndex+1] = (char) (((rawData[byteIndex+1] * 1.0) + GREEN));
}
else
{
rawData[byteIndex+1] = (char)0;
}
if ((((rawData[byteIndex+2])+BLUE)) > 255)
{
rawData[byteIndex+2] = (char)255;
}
else if((((rawData[byteIndex+2])+BLUE))>0)
{
rawData[byteIndex+2] = (char) (((rawData[byteIndex+2] * 1.0) + BLUE));
}
else
{
rawData[byteIndex+2] = (char)0;
}
}
byteIndex += 4;
}
ctx = CGBitmapContextCreate(rawData,
CGImageGetWidth( imageRef ),
CGImageGetHeight( imageRef ),
8,
CGImageGetBytesPerRow( imageRef ),
CGImageGetColorSpace( imageRef ),
kCGImageAlphaPremultipliedLast );
CGImageRef NewimageRef = CGBitmapContextCreateImage (ctx);
UIImage* rawImage = [UIImage imageWithCGImage:NewimageRef];
CGContextRelease(ctx);
free(rawData);
CGImageRelease(NewimageRef);
return rawImage;
}
现在,在任何按钮操作上,您都可以设置 R、G、B 和图像值,然后获取处理后的图像。然后尝试放置那些处理过的图像框架,以便一张图像的某些部分被另一张图像覆盖。意味着如果您有牛仔裤图像,只需尝试将一小部分靠近腰带放在衬衫图像上。