我们如何在 C 或 C++ 中将多语言字符串或 unicode 字符串转换为大写/小写。
9 回答
如果您的系统已经是 UTF-8,通过使用std::use_facet
,您可以编写:
#include <iostream>
#include <locale.h>
int main() {
std::locale::global(std::locale("")); // (*)
std::wcout.imbue(std::locale());
auto& f = std::use_facet<std::ctype<wchar_t>>(std::locale());
std::wstring str = L"Zoë Saldaña played in La maldición del padre Cardona.";
f.toupper(&str[0], &str[0] + str.size());
std::wcout << str << std::endl;
return 0;
}
你会得到(http://ideone.com/AFHoHC):
ZOË SALDAÑA 在 LA MALDICIÓN DEL PADRE CARDONA 演出。
如果它不起作用,您将不得不将(*)更改为std::locale::global(std::locale("en_US.UTF8"));
您在平台上实际拥有的 UTF-8 语言环境。
我找到了该问题的 2 个解决方案_
1. setlocale(LC_CTYPE, "en_US.UTF-8"); // 语言环境将是启用 UTF-8 的英语
std::wstring str = L"Zoë Saldaña played in La maldición del padre Cardona.ëèñ";
std::wcout << str << std::endl;
for (wstring::iterator it = str.begin(); it != str.end(); ++it)
*it = towupper(*it);
std::wcout << "toUpper_onGCC_LLVM_1 :: "<< str << std::endl;
这适用于 LLVM GCC 4.2 编译器。
2. std::locale::global(std::locale("en_US.UTF-8")); // 语言环境将是启用 UTF-8 的英语
std::wcout.imbue(std::locale());
const std::ctype<wchar_t>& f = std::use_facet< std::ctype<wchar_t> >(std::locale());
std::wstring str = L"Chloëè";//"Zoë Saldaña played in La maldición del padre Cardona.";
f.toupper(&str[0], &str[0] + str.size());
std::wcout << str << std::endl;
这适用于 Apple LLVM 4.2。
这两种情况我都在 Xocde 上运行。但我正在寻找一种在 Eclipse 中使用 g++ 编译器运行此代码的方法。
With quite a lot of difficulty if you're going to do it right.
The usual use-case for this is for comparison purposes, but the problem is more general than that.
There is a fairly detailed paper from C++ Report circa 2000 from Matt Austern here (PDF)
如果您想要一个健全而成熟的解决方案,请查看IBM 的 ICU。这是一个例子:
#include <iostream>
#include <unicode/unistr.h>
#include <string>
int main(){
icu::UnicodeString us("óóßChloë");
us.toUpper(); //convert to uppercase in-place
std::string s;
us.toUTF8String(s);
std::cout<<"Upper: "<<s<<"\n";
us.toLower(); //convert to lowercase in-place
s.clear();
us.toUTF8String(s);
std::cout<<"Lower: "<<s<<"\n";
return 0;
}
输出:
Upper: ÓÓSSCHLOË
Lower: óósschloë
注意:在后面的步骤SS
中不被视为德语的首都ß
首先设置语言环境,例如:
setlocale(LC_ALL, "German")); /*This won't work as per comments below */
setlocale(LC_ALL, "English"));
setlocale( LC_MONETARY, "French" );
setlocale( LC_ALL, "" ); //default locale
然后使用
std::use_facet std::locale 如下:-
typedef std::string::value_type char_t;
char_t upcase( char_t ch )
{
return std::use_facet< std::ctype< char_t > >( std::locale() ).toupper( ch );
}
std::string toupper( const std::string &src )
{
std::string result;
std::transform( src.begin(), src.end(), std::back_inserter( result ), upcase );
return result;
}
const std::string src = "Hello World!";
std::cout << toupper( src );
在 Windows 中,考虑CharUpperBuffW
和CharLowerBuffW
用于区域设置未知的混合语言应用程序。这些函数处理toupper()
不处理的变音符号。
For C I would use toupper
after adjusting the C locale in the current thread.
setlocale(LC_CTYPE, "en_US.UTF8");
For C++ I would use the toupper
method of std::ctype<char>
:
std::locale loc;
auto& f = std::use_facet<std::ctype<char>>(loc);
char str[80] = "Hello World";
f.toupper(str, str+strlen(str));
基于Kyle_the_hacker 的----->回答我的额外内容。
Ubuntu
在终端列出所有语言环境
locale -a
安装所有语言环境
sudo apt-get install -y locales locales-all
编译 main.cpp
$ g++ main.cpp
运行编译好的程序
$ ./a.out
结果
Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë
Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë
ZOË SALDAÑA PLAYED IN LA MALDICIÓN DEL PADRE CARDONA. ËÈÑ ΑΩ ÓÓCHLOË
ZOË SALDAÑA PLAYED IN LA MALDICIÓN DEL PADRE CARDONA. ËÈÑ ΑΩ ÓÓCHLOË
zoë saldaña played in la maldición del padre cardona. ëèñ αω óóchloë
zoë saldaña played in la maldición del padre cardona. ëèñ αω óóchloë
视窗
在 cmd 中运行 VCVARS 开发者工具
"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
编译 main.cpp
> cl /EHa main.cpp /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /std:c++17 /DYNAMICBASE "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /MTd
Compilador de optimización de C/C++ de Microsoft (R) versión 19.27.29111 para x64
(C) Microsoft Corporation. Todos los derechos reservados.
main.cpp
Microsoft (R) Incremental Linker Version 14.27.29111.0
Copyright (C) Microsoft Corporation. All rights reserved.
/out:main.exe
main.obj
kernel32.lib
user32.lib
gdi32.lib
winspool.lib
comdlg32.lib
advapi32.lib
shell32.lib
ole32.lib
oleaut32.lib
uuid.lib
odbc32.lib
odbccp32.lib
运行 main.exe
>main.exe
结果
Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë
Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë
ZOË SALDAÑA PLAYED IN LA MALDICIÓN DEL PADRE CARDONA. ËÈÑ ΑΩ ÓÓCHLOË
ZOË SALDAÑA PLAYED IN LA MALDICIÓN DEL PADRE CARDONA. ËÈÑ ΑΩ ÓÓCHLOË
zoë saldaña played in la maldición del padre cardona. ëèñ αω óóchloë
zoë saldaña played in la maldición del padre cardona. ëèñ αω óóchloë
代码 - main.cpp
此代码仅在 Windows x64 和 Ubuntu Linux x64 上进行了测试。
/*
* Filename: c:\Users\x\Cpp\main.cpp
* Path: c:\Users\x\Cpp
* Filename: /home/x/Cpp/main.cpp
* Path: /home/x/Cpp
* Created Date: Saturday, October 17th 2020, 10:43:31 pm
* Author: Joma
*
* No Copyright 2020
*/
#include <iostream>
#include <set>
#include <string>
#include <locale>
// WINDOWS
#if (_WIN32)
#include <Windows.h>
#include <conio.h>
#define WINDOWS_PLATFORM 1
#define DLLCALL STDCALL
#define DLLIMPORT _declspec(dllimport)
#define DLLEXPORT _declspec(dllexport)
#define DLLPRIVATE
#define NOMINMAX
//EMSCRIPTEN
#elif defined(__EMSCRIPTEN__)
#include <emscripten/emscripten.h>
#include <emscripten/bind.h>
#include <unistd.h>
#include <termios.h>
#define EMSCRIPTEN_PLATFORM 1
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
// LINUX - Ubuntu, Fedora, , Centos, Debian, RedHat
#elif (__LINUX__ || __gnu_linux__ || __linux__ || __linux || linux)
#define LINUX_PLATFORM 1
#include <unistd.h>
#include <termios.h>
#define DLLCALL CDECL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
#define CoTaskMemAlloc(p) malloc(p)
#define CoTaskMemFree(p) free(p)
//ANDROID
#elif (__ANDROID__ || ANDROID)
#define ANDROID_PLATFORM 1
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
//MACOS
#elif defined(__APPLE__)
#include <unistd.h>
#include <termios.h>
#define DLLCALL
#define DLLIMPORT
#define DLLEXPORT __attribute__((visibility("default")))
#define DLLPRIVATE __attribute__((visibility("hidden")))
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE && TARGET_IPHONE_SIMULATOR
#define IOS_SIMULATOR_PLATFORM 1
#elif TARGET_OS_IPHONE
#define IOS_PLATFORM 1
#elif TARGET_OS_MAC
#define MACOS_PLATFORM 1
#else
#endif
#endif
typedef std::string String;
typedef std::wstring WString;
#define EMPTY_STRING u8""s
#define EMPTY_WSTRING L""s
using namespace std::literals::string_literals;
class Strings
{
public:
static String WideStringToString(const WString& wstr)
{
if (wstr.empty())
{
return String();
}
size_t pos;
size_t begin = 0;
String ret;
#if WINDOWS_PLATFORM
int size;
pos = wstr.find(static_cast<wchar_t>(0), begin);
while (pos != WString::npos && begin < wstr.length())
{
WString segment = WString(&wstr[begin], pos - begin);
size = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), NULL, 0, NULL, NULL);
String converted = String(size, 0);
WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.size(), NULL, NULL);
ret.append(converted);
ret.append({ 0 });
begin = pos + 1;
pos = wstr.find(static_cast<wchar_t>(0), begin);
}
if (begin <= wstr.length())
{
WString segment = WString(&wstr[begin], wstr.length() - begin);
size = WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), NULL, 0, NULL, NULL);
String converted = String(size, 0);
WideCharToMultiByte(CP_UTF8, WC_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.size(), NULL, NULL);
ret.append(converted);
}
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
size_t size;
pos = wstr.find(static_cast<wchar_t>(0), begin);
while (pos != WString::npos && begin < wstr.length())
{
WString segment = WString(&wstr[begin], pos - begin);
size = wcstombs(nullptr, segment.c_str(), 0);
String converted = String(size, 0);
wcstombs(&converted[0], segment.c_str(), converted.size());
ret.append(converted);
ret.append({ 0 });
begin = pos + 1;
pos = wstr.find(static_cast<wchar_t>(0), begin);
}
if (begin <= wstr.length())
{
WString segment = WString(&wstr[begin], wstr.length() - begin);
size = wcstombs(nullptr, segment.c_str(), 0);
String converted = String(size, 0);
wcstombs(&converted[0], segment.c_str(), converted.size());
ret.append(converted);
}
#else
static_assert(false, "Unknown Platform");
#endif
return ret;
}
static WString StringToWideString(const String& str)
{
if (str.empty())
{
return WString();
}
size_t pos;
size_t begin = 0;
WString ret;
#ifdef WINDOWS_PLATFORM
int size = 0;
pos = str.find(static_cast<char>(0), begin);
while (pos != std::string::npos) {
std::string segment = std::string(&str[begin], pos - begin);
std::wstring converted = std::wstring(segment.size() + 1, 0);
size = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, &segment[0], segment.size(), &converted[0], converted.length());
converted.resize(size);
ret.append(converted);
ret.append({ 0 });
begin = pos + 1;
pos = str.find(static_cast<char>(0), begin);
}
if (begin < str.length()) {
std::string segment = std::string(&str[begin], str.length() - begin);
std::wstring converted = std::wstring(segment.size() + 1, 0);
size = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, segment.c_str(), segment.size(), &converted[0], converted.length());
converted.resize(size);
ret.append(converted);
}
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
size_t size;
pos = str.find(static_cast<char>(0), begin);
while (pos != String::npos)
{
String segment = String(&str[begin], pos - begin);
WString converted = WString(segment.size(), 0);
size = mbstowcs(&converted[0], &segment[0], converted.size());
converted.resize(size);
ret.append(converted);
ret.append({ 0 });
begin = pos + 1;
pos = str.find(static_cast<char>(0), begin);
}
if (begin < str.length())
{
String segment = String(&str[begin], str.length() - begin);
WString converted = WString(segment.size(), 0);
size = mbstowcs(&converted[0], &segment[0], converted.size());
converted.resize(size);
ret.append(converted);
}
#else
static_assert(false, "Unknown Platform");
#endif
return ret;
}
static WString ToUpper(const WString& data)
{
WString result = data;
auto& f = std::use_facet<std::ctype<wchar_t>>(std::locale());
f.toupper(&result[0], &result[0] + result.size());
return result;
}
static String ToUpper(const String& data)
{
return WideStringToString(ToUpper(StringToWideString(data)));
}
static WString ToLower(const WString& data)
{
WString result = data;
auto& f = std::use_facet<std::ctype<wchar_t>>(std::locale());
f.tolower(&result[0], &result[0] + result.size());
return result;
}
static String ToLower(const String& data)
{
return WideStringToString(ToLower(StringToWideString(data)));
}
};
enum class ConsoleTextStyle
{
DEFAULT = 0,
BOLD = 1,
FAINT = 2,
ITALIC = 3,
UNDERLINE = 4,
SLOW_BLINK = 5,
RAPID_BLINK = 6,
REVERSE = 7,
};
enum class ConsoleForeground
{
DEFAULT = 39,
BLACK = 30,
DARK_RED = 31,
DARK_GREEN = 32,
DARK_YELLOW = 33,
DARK_BLUE = 34,
DARK_MAGENTA = 35,
DARK_CYAN = 36,
GRAY = 37,
DARK_GRAY = 90,
RED = 91,
GREEN = 92,
YELLOW = 93,
BLUE = 94,
MAGENTA = 95,
CYAN = 96,
WHITE = 97
};
enum class ConsoleBackground
{
DEFAULT = 49,
BLACK = 40,
DARK_RED = 41,
DARK_GREEN = 42,
DARK_YELLOW = 43,
DARK_BLUE = 44,
DARK_MAGENTA = 45,
DARK_CYAN = 46,
GRAY = 47,
DARK_GRAY = 100,
RED = 101,
GREEN = 102,
YELLOW = 103,
BLUE = 104,
MAGENTA = 105,
CYAN = 106,
WHITE = 107
};
class Console
{
private:
static void EnableVirtualTermimalProcessing()
{
#if defined WINDOWS_PLATFORM
HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD dwMode = 0;
GetConsoleMode(hOut, &dwMode);
if (!(dwMode & ENABLE_VIRTUAL_TERMINAL_PROCESSING))
{
dwMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
SetConsoleMode(hOut, dwMode);
}
#endif
}
static void ResetTerminalFormat()
{
std::cout << u8"\033[0m";
}
static void SetVirtualTerminalFormat(ConsoleForeground foreground, ConsoleBackground background, std::set<ConsoleTextStyle> styles)
{
String format = u8"\033[";
format.append(std::to_string(static_cast<int>(foreground)));
format.append(u8";");
format.append(std::to_string(static_cast<int>(background)));
if (styles.size() > 0)
{
for (auto it = styles.begin(); it != styles.end(); ++it)
{
format.append(u8";");
format.append(std::to_string(static_cast<int>(*it)));
}
}
format.append(u8"m");
std::cout << format;
}
public:
static void Clear()
{
#ifdef WINDOWS_PLATFORM
std::system(u8"cls");
#elif LINUX_PLATFORM || defined MACOS_PLATFORM
std::system(u8"clear");
#elif EMSCRIPTEN_PLATFORM
emscripten::val::global()["console"].call<void>(u8"clear");
#else
static_assert(false, "Unknown Platform");
#endif
}
static void Write(const String& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
{
#ifndef EMSCRIPTEN_PLATFORM
EnableVirtualTermimalProcessing();
SetVirtualTerminalFormat(foreground, background, styles);
#endif
String str = s;
#ifdef WINDOWS_PLATFORM
WString unicode = Strings::StringToWideString(str);
WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), unicode.c_str(), static_cast<DWORD>(unicode.length()), nullptr, nullptr);
#elif defined LINUX_PLATFORM || defined MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
std::cout << str;
#else
static_assert(false, "Unknown Platform");
#endif
#ifndef EMSCRIPTEN_PLATFORM
ResetTerminalFormat();
#endif
}
static void WriteLine(const String& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
{
Write(s, foreground, background, styles);
std::cout << std::endl;
}
static void Write(const WString& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
{
#ifndef EMSCRIPTEN_PLATFORM
EnableVirtualTermimalProcessing();
SetVirtualTerminalFormat(foreground, background, styles);
#endif
WString str = s;
#ifdef WINDOWS_PLATFORM
WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), str.c_str(), static_cast<DWORD>(str.length()), nullptr, nullptr);
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
std::cout << Strings::WideStringToString(str);
#else
static_assert(false, "Unknown Platform");
#endif
#ifndef EMSCRIPTEN_PLATFORM
ResetTerminalFormat();
#endif
}
static void WriteLine(const WString& s, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
{
Write(s, foreground, background, styles);
std::cout << std::endl;
}
static void WriteLine()
{
std::cout << std::endl;
}
static void Pause()
{
char c;
do
{
c = getchar();
std::cout << "Press Key " << std::endl;
} while (c != 64);
std::cout << "KeyPressed" << std::endl;
}
static int PauseAny(bool printWhenPressed = false, ConsoleForeground foreground = ConsoleForeground::DEFAULT, ConsoleBackground background = ConsoleBackground::DEFAULT, std::set<ConsoleTextStyle> styles = {})
{
int ch;
#ifdef WINDOWS_PLATFORM
ch = _getch();
#elif LINUX_PLATFORM || MACOS_PLATFORM || EMSCRIPTEN_PLATFORM
struct termios oldt, newt;
tcgetattr(STDIN_FILENO, &oldt);
newt = oldt;
newt.c_lflag &= ~(ICANON | ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &newt);
ch = getchar();
tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
#else
static_assert(false, "Unknown Platform");
#endif
if (printWhenPressed)
{
Console::Write(String(1, ch), foreground, background, styles);
}
return ch;
}
};
int main()
{
std::locale::global(std::locale(u8"en_US.UTF-8"));
String dataStr = u8"Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë";
WString dataWStr = L"Zoë Saldaña played in La maldición del padre Cardona. ëèñ αω óóChloë";
std::string locale = u8"";
//std::string locale = u8"de_DE.UTF-8";
//std::string locale = u8"en_US.UTF-8";
Console::WriteLine(dataStr);
Console::WriteLine(dataWStr);
dataStr = Strings::ToUpper(dataStr);
dataWStr = Strings::ToUpper(dataWStr);
Console::WriteLine(dataStr);
Console::WriteLine(dataWStr);
dataStr = Strings::ToLower(dataStr);
dataWStr = Strings::ToLower(dataWStr);
Console::WriteLine(dataStr);
Console::WriteLine(dataWStr);
Console::WriteLine(u8"Press any key to exit"s, ConsoleForeground::DARK_GRAY);
Console::PauseAny();
return 0;
}