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我正在尝试实现一个单例来从一个简单的聊天服务器读取/写入。我使用的是单例模型,这样我就可以访问数据并从我的所有视图控制器中写入。

我的单条代码:

#import "ChatDataController.h"

@implementation ChatDataController
{
    ChatDataController * anotherSingles;
}

@synthesize enString;
@synthesize enInt;


+(ChatDataController *) singlOjb {

    static ChatDataController * single=nil;

    @synchronized(self)
    {
        if(!single)
        {
            single = [[ChatDataController alloc] init];
        }
    }

    return single;
}


// We can still have a regular init method, that will get called the first time the Singleton is used.
- (id)init
{
    self = [super init];

    if (self) {
        // Work your initialising magic here as you normally would

        [self initNetworkCommunication];
    }

    return self;
}

// Open connection to server
- (void)initNetworkCommunication {
    CFReadStreamRef readStream;
    CFWriteStreamRef writeStream;
    CFStreamCreatePairWithSocketToHost(NULL, (CFStringRef)@"localhost", 8080, &readStream, &writeStream);
    inputStream = (__bridge NSInputStream *)readStream;
    outputStream = (__bridge NSOutputStream *)writeStream;

    [inputStream setDelegate:self];
    [outputStream setDelegate:self];

    [inputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
    [outputStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];

    [inputStream open];
    [outputStream open];
}

- (void) sendMsg {
    NSString *response  = [NSString stringWithFormat:@"iam:TestString"];
    NSData *data = [[NSData alloc] initWithData:[response dataUsingEncoding:NSASCIIStringEncoding]];
    [outputStream write:[data bytes] maxLength:[data length]];
}

@end

问题是,当我[self initNetworkCommunication];从我的init方法运行时,我的应用程序因错误而崩溃:(lldb)

在该行检测到中断: inputStream = (__bridge NSInputStream *)readStream;

任何想法我做错了什么?

编辑:这是我应该这样做的方式吗?

4

1 回答 1

1

首先,你的单例代码应该是这样的......

+ (ChatDataController *)sharedInstance
{
    static dispatch_once_t once;
    static ChatDataController *chatDataController;
    dispatch_once(&once, ^ { chatDataController = [[ChatDataController alloc] init];});
    return chatDataController;
}

接下来,我不确定这是否会解决,因为我不确定确切的问题,但我会这样做......

在您的 AppDelegate(或您需要启动流的任何地方)中执行此操作...

[[ChatDataController sharedInstance] initNetworkCommunication];

这确保了单例对象在调用其实例方法之前被完全实例化。

于 2013-08-01T08:13:58.413 回答