For example, 15 GB 3D cube of 32f type is stored in a file in binary format. I know ff package let user map an object to a memory-mapped file. So I wonder if, with ff, I can map an object to the 3D cube file that was not created by ff.
Apparent benefit would be efficient memory management while using the 3D cube. I tried to find some references on this but I couldn't find any related material even from ff package documentation. Any hint will be appreciated.