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我已经成功运行了来自 robovm 官方网站的“hello world cocoa”示例。但是当我运行 libgdx robovm 演示时,虽然它编译正常,但它会因运行时错误而失败。我遵循了维基的每一步。你有什么建议吗?

[debug] IOSApplication: View: Portrait 320x480
[debug] IOSGraphics: 320.0x480.0, 1.0
[debug] IOSGraphics: Calculating density, UIScreen.mainScreen.scale: 1.0
[debug] IOSGraphics: Display: ppi=163, density=1.0

Exception in thread "main" java.lang.UnsatisfiedLinkError: Failed to resolve native function for method private static native org.robovm.cocoatouch.uikit.UIAccelerometer org.robovm.cocoatouch.uikit.UIAccelerometer.objc_getSharedAccelerometer(org.robovm.objc.ObjCClass,org.robovm.objc.Selector) with bridge annotation @org.robovm.rt.bro.annotation.Bridge(symbol=) in library @org.robovm.rt.bro.annotation.Library(value=UIKit)
at org.robovm.rt.bro.Runtime.resolveBridge(Runtime.java)
at org.robovm.rt.bro.Bro.bind(Bro.java)
at org.robovm.objc.ObjCRuntime.bind(ObjCRuntime.java)
at org.robovm.cocoatouch.uikit.UIAccelerometer.<clinit>(UIAccelerometer.java)
at com.badlogic.gdx.backends.iosrobovm.IOSInput.setupAccelerometer(IOSInput.java)
at com.badlogic.gdx.backends.iosrobovm.IOSInput.setupPeripherals(IOSInput.java)
at com.badlogic.gdx.backends.iosrobovm.IOSApplication.didFinishLaunching(IOSApplication.java)
at com.badlogic.gdx.backends.iosrobovm.IOSApplication$Delegate.didFinishLaunching(IOSApplication.java)
at org.robovm.cocoatouch.uikit.UIApplicationDelegate$Callbacks.didFinishLaunching(UIApplicationDelegate.java)
at org.robovm.cocoatouch.uikit.UIApplication.UIApplicationMain(Native Method)
at org.robovm.cocoatouch.uikit.UIApplication.main(UIApplication.java)
at com.badlogicgames.superjumper.SuperJumperIOS.main(SuperJumperIOS.java)
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1 回答 1

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libgdx RoboVM 后端仅适用于最新的 RoboVM 夜间版本,并且从您发布的堆栈跟踪中,我猜您使用的是旧版本。请尝试来自http://download.robovm.org的最新版本。

于 2013-07-22T18:59:31.147 回答