在头文件中导入quartzCore并将图层实例定义为
#import <QuartzCore/QuartzCore.h>
@interface ViewController : UIViewController
{
CAGradientLayer *red_gradient;
CAGradientLayer *green_gradient;
CAGradientLayer *blue_gradient;
}
@property (strong, nonatomic) IBOutlet UISlider *r;
@property (strong, nonatomic) IBOutlet UISlider *g;
@property (strong, nonatomic) IBOutlet UISlider *b;
@property (strong, nonatomic) IBOutlet UILabel *colorLabel;
-(IBAction)sliderValue:(UISlider*)sender;
@end
在实现文件中初始化图层并设置 UISlider 的框架,如下所示
- (void)viewDidLoad
{
red_gradient =[CAGradientLayer layer];
green_gradient =[CAGradientLayer layer];
blue_gradient=[CAGradientLayer layer];
CGRect rect=_r.frame;
rect.size.height=10;
[_r setFrame:rect];
rect=_g.frame;
rect.size.height=10;
[_g setFrame:rect];
rect=_b.frame;
rect.size.height=10;
[_b setFrame:rect];
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
在视图中确实出现了方法调用 addLayers 方法
-(void)viewDidAppear:(BOOL)animated
{
[self addLayers];
}
在值更改滑块方法调用 addSubLayers 方法为
-(IBAction)sliderValue:(UISlider*)sender
{
[self addLayers];
UIColor *newColor = [UIColor colorWithRed:_r.value green:_g.value blue:_b.value alpha:1];
_colorLabel.backgroundColor = newColor;
}
最后这里是你的 addLayers 方法:---
-(void)addLayers
{
UIColor *startColor=[UIColor colorWithRed:0 green:_g.value blue:_b.value alpha:1];
UIColor *endColor=[UIColor colorWithRed:1 green:_g.value blue:_b.value alpha:1];
red_gradient.frame = _r.bounds;
red_gradient.colors = [NSArray arrayWithObjects:(id)[startColor CGColor], (id)[endColor CGColor], nil];
[red_gradient setStartPoint:CGPointMake(0.0, 0.5)];
[red_gradient setEndPoint:CGPointMake(1.0, 0.5)];
[_r.layer insertSublayer:red_gradient atIndex:2];
startColor=[UIColor colorWithRed:_r.value green:0 blue:_b.value alpha:1];
endColor=[UIColor colorWithRed:_r.value green:1 blue:_b.value alpha:1];
green_gradient.frame = _g.bounds;
green_gradient.colors = [NSArray arrayWithObjects:(id)[startColor CGColor], (id)[endColor CGColor], nil];
[green_gradient setStartPoint:CGPointMake(0.0, 0.5)];
[green_gradient setEndPoint:CGPointMake(1.0, 0.5)];
[_g.layer insertSublayer:green_gradient atIndex:2];
startColor=[UIColor colorWithRed:_r.value green:_g.value blue:0 alpha:1];
endColor=[UIColor colorWithRed:_r.value green:_g.value blue:1 alpha:1];
blue_gradient.frame = _b.bounds;
blue_gradient.colors = [NSArray arrayWithObjects:(id)[startColor CGColor], (id)[endColor CGColor], nil];
[blue_gradient setStartPoint:CGPointMake(0.0, 0.5)];
[blue_gradient setEndPoint:CGPointMake(1.0, 0.5)];
[_b.layer insertSublayer:blue_gradient atIndex:2];
}
它看起来像:--------