如何在动画开始和结束时禁用和启用多个文本视图
public void animateKeyBoardButton(TextView param1, EditText param2, boolean b) {
int i = (param1.getWidth() - param2.getWidth()) / 2;
int j = (param1.getHeight() - param2.getHeight()) / 2;
int k = param2.getLeft() - (i + param1.getLeft());
int m = param2.getTop() - (j + param1.getTop());
localAnimationSet = new AnimationSet(true);
ScaleAnimation localScaleAnimation1 = new ScaleAnimation(1.0F, 1.2F,
1.0F, 1.2F, 1, 0.5F, 1, 0.5F);
localScaleAnimation1.setDuration(100L);
ScaleAnimation localScaleAnimation2 = new ScaleAnimation(1.0F, 0.8F,
1.0F, 0.8F, 1, 0.5F, 1, 0.5F);
localScaleAnimation2.setDuration(100L);
localScaleAnimation2.setStartOffset(100L);
TranslateAnimation localTranslateAnimation;
localTranslateAnimation = new TranslateAnimation(0.0F, k, 0.0F, m);
localTranslateAnimation.setDuration(200L);
localTranslateAnimation.setStartOffset(200L);
localAnimationSet.addAnimation(localTranslateAnimation);
localAnimationSet.setFillEnabled(true);
param1.startAnimation(localAnimationSet);
localAnimationSet.setAnimationListener(new KeyBoardButtonMoveOutListener(param1));
}
class KeyBoardButtonMoveOutListener implements Animation.AnimationListener {
TextView myView;
public KeyBoardButtonMoveOutListener(TextView arg2) {
this.myView = arg2;
}
public void onAnimationEnd(Animation paramAnimation)
{
AnimationSet localAnimationSet = new AnimationSet(true);
int i = GameScreen.this.random.nextInt(3);
int j = 0;
int k = 0;
switch (i) {
default:
case 0:
case 1:
case 2:
}
while (true) {
TranslateAnimation localTranslateAnimation = new TranslateAnimation(
j, 0.0F, k, 0.0F);
localTranslateAnimation.setDuration(200L);
ScaleAnimation localScaleAnimation1 = new ScaleAnimation(1.0F,
1.2F, 1.0F, 1.2F, 1, 0.5F, 1, 0.5F);
localScaleAnimation1.setDuration(100L);
localScaleAnimation1.setStartOffset(200L);
ScaleAnimation localScaleAnimation2 = new ScaleAnimation(1.0F,
0.8F, 1.0F, 0.8F, 1, 0.5F, 1, 0.5F);
localScaleAnimation2.setDuration(100L);
localScaleAnimation2.setStartOffset(300L);
localAnimationSet.addAnimation(localScaleAnimation1);
localAnimationSet.addAnimation(localScaleAnimation2);
localAnimationSet.addAnimation(localTranslateAnimation);
localAnimationSet.setFillEnabled(true);
GameScreen.this.dest.startAnimation(localAnimationSet);
GameScreen.this.dest.setText(str);
if(myView==tv1)
{
tv2.setClickable(true);
tv3.setClickable(true);
tv4.setClickable(true);
tv5.setClickable(true);
tv6.setClickable(true);
tv7.setClickable(true);
tv8.setClickable(true);
}
return;
}
}
public void onAnimationRepeat(Animation paramAnimation) {
}
public void onAnimationStart(Animation paramAnimation) {
if(myView==tv1)
{
tv2.setClickable(false);
tv3.setClickable(false);
tv4.setClickable(false);
tv5.setClickable(false);
tv6.setClickable(false);
tv7.setClickable(false);
tv8.setClickable(false);
}
}
}
public class KeyBoardMoveInListener implements Animation.AnimationListener {
TextView myView;
public KeyBoardMoveInListener(TextView arg2) {
this.myView = arg2;
}
public void onAnimationEnd(Animation paramAnimation) {
}
public void onAnimationRepeat(Animation paramAnimation) {
}`enter code here`
public void onAnimationStart(Animation paramAnimation) {
}
}