my friend's and I wrote a game in Java using LWJGL and Slick-Util.
In the main function, the first line I have is
System.setProperty("org.lwjgl.librarypath", System.getProperty("user.dir") + "/natives/");
to set the path to the natives.
The game works fine in eclipse, the resources folder was copied exactly to the location of the exported jar, the libraries are definitely where they need to be: for some reason, on startup java reports a crash TWICE, and no error log is printed to the console (when run from command line). Is this something that may root from a common problem? Is there good way to make error reporting more verbose? Any help would be greatly appreciated. Also, strangely enough, the native libraries were no longer linked in eclipse, yet it still runs in eclipse.