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我想将 UIBezierPath 设置为我的视图中的掩码:目标是这样的: 在此处输入图像描述

所以我用框架绘制视图:

CGFloat round = 80;
UIView *myView = [[UIView alloc] initWithFrame:CGRectMake(self.frame.size.width/2-105, 0, 210, 60+round)];
myView.backgroundColor = [UIColor redColor];

然后尝试添加 BezierMask:

UIBezierPath *aPath = [UIBezierPath bezierPath];

CGSize viewSize = CGSizeMake(myView.frame.size.width, myView.frame.size.height); //(210,80)
CGPoint startPoint = CGPointMake(myView.frame.origin.x,myView.frame.origin.y); //(279,0)

[aPath moveToPoint:startPoint]; //(279,0)

[aPath addLineToPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y)]; //(489,0)
[aPath addLineToPoint:CGPointMake(startPoint.x+viewSize.width,startPoint.y+viewSize.height-round)]; //(489,60)
[aPath addQuadCurveToPoint:CGPointMake(startPoint.x,startPoint.y+viewSize.height-round) controlPoint:CGPointMake(startPoint.x+(viewSize.width/2),80)]; //(279,60) : (384,80)

[aPath closePath];

CAShapeLayer *layer = [CAShapeLayer layer];
layer.frame = myView.bounds;
layer.path = aPath.CGPath;
myView.layer.mask = layer;

[self addSubview:myView];

但在那之后我的观点正在消失。为什么?

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1 回答 1

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我猜您对遮罩层使用了不正确的协调。您的遮罩层必须位于它遮罩的视图中,而不是位于视图的超级视图中。

尝试以下更改:

CGSize viewSize = myView.bounds.size;
CGPoint startPoint = CGPointZero;

您的代码进行了这些小修改,对我来说可以。

于 2013-05-27T13:19:31.700 回答