3

我需要知道如何获取用户的用户名和/或主目录。我已经搜索了一段时间,但只能找到 C++ 或 BASH 的变量。

如何获取用户名或主目录?我正在用 QML 写作。

4

3 回答 3

7

这就是我实现它的方式:

QmlEnvironmentVariable.h

#ifndef QMLENVIRONMENTVARIABLE_H
#define QMLENVIRONMENTVARIABLE_H

#include <QObject>

class QQmlEngine;
class QJSEngine;

class QmlEnvironmentVariable : public QObject
{
   Q_OBJECT
public:    
   Q_INVOKABLE static QString value(const QString &name);
   Q_INVOKABLE static void setValue(const QString &name, const QString &value);
   Q_INVOKABLE static void unset(const QString &name);
};

// Define the singleton type provider function (callback).
QObject *qmlenvironmentvariable_singletontype_provider(QQmlEngine *, QJSEngine *);

#endif // QMLENVIRONMENTVARIABLE_H

QmlEnvironmentVariable.cpp

#include "QmlEnvironmentVariable.h"
#include <stdlib.h>

QString QmlEnvironmentVariable::value(const QString& name)
{
   return qgetenv(qPrintable(name));
}

void QmlEnvironmentVariable::setValue(const QString& name, const QString &value)
{
   qputenv(qPrintable(name), value.toLocal8Bit());
}

void QmlEnvironmentVariable::unset(const QString& name)
{
   qunsetenv(qPrintable(name));
}

QObject *qmlenvironmentvariable_singletontype_provider(QQmlEngine *, QJSEngine *)
{
   return new QmlEnvironmentVariable();
}

然后main()添加对qmlRegisterSingletonType的调用(或者如果您正在创建插件,则在您重新实现的 QQmlExtensionPlugin::registerTypes()方法中):

#include "QmlEnvironmentVariable.h"
#include <QQmlEngine>
// ...
qmlRegisterSingletonType<QmlEnvironmentVariable>("MyModule", 1, 0,
    "EnvironmentVariable", qmlenvironmentvariable_singletontype_provider);

最后,像这样在 QML 中使用它:

import MyModule 1.0
Item {
  Component.onCompleted: console.log("My home directory: " + EnvironmentVariable.value("HOME"))
}
于 2014-01-21T19:18:36.967 回答
3

You would have to get the Username in C++ and then exchange that data from C++ to qml.

Read here how to exchange data between qml and C++.

于 2013-05-07T13:21:39.433 回答
0

我的解决方案是这样的:

1.)config.h使用类创建文件Config

#ifndef CONFIG_H
#define CONFIG_H

#include <QString>
#include <QObject>
#include <QStandardPaths>

class Config : public QObject
{
    Q_OBJECT

public:
    explicit Config(QObject *parent = nullptr) {}

    Q_INVOKABLE QString getHome() {
        return QStandardPaths::standardLocations(QStandardPaths::HomeLocation).first();
    }
};

#endif // CONFIG_H

2.)setContextProperty(...)在你的设置main.cpp

int main(int argc, char *argv[]) {
    ...
    Config config;
    viewer.rootContext()->setContextProperty("config", config);
}

然后你可以简单地调用config.getHome()你的 qml-js 文件。

于 2019-06-07T10:38:20.600 回答