When PreloadJS loads in an SVG via LoadQueue(false), the result will be an <object/>
as opposed to an <img/>
.
It seems that the EaselJS Bitmap() constructor will only display SVG loaded in as <img/>
.
How can I either:
- Get Bitmap() to accept the SVG
<object/>
as loaded in in by PreloadJS. - OR get PreloadJS to load the SVG in as
<img/>
. - OR convert the SVG
<object/>
to<img/>