When PreloadJS loads in an SVG via LoadQueue(false), the result will be an <object/> as opposed to an <img/>.
It seems that the EaselJS Bitmap() constructor will only display SVG loaded in as <img/>.
How can I either:
- Get Bitmap() to accept the SVG <object/>as loaded in in by PreloadJS.
- OR get PreloadJS to load the SVG in as <img/>.
- OR convert the SVG <object/>to<img/>