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我目前有一组按钮,我想设置触发器,以便每个按钮执行相同的动画。XAML中有没有办法将目标“传递”到情节提要,这样我就不必每次都为每个目标重写情节提要?

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1 回答 1

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如果您没有设置明确的目标,则目标应该是应用动画的元素。我会定义一个带有触发器/动画的样式,并将该样式应用于您想要展示此行为的那些特定按钮。例如:

<Style x:Key="MyButtonStyle" TargetType="{x:Type Button}">
    <Style.Resources>
        <Storyboard x:Key="OnMouseEnterStoryboard">
            <DoubleAnimation BeginTime="00:00:00" Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)" To="180" />
        </Storyboard>
        <Storyboard x:Key="OnMouseLeaveStoryboard">
            <DoubleAnimation BeginTime="00:00:00" Storyboard.TargetProperty="(UIElement.RenderTransform).(RotateTransform.Angle)" To="0" />
        </Storyboard>
    </Style.Resources>
    <Style.Triggers>
        <EventTrigger RoutedEvent="Mouse.MouseLeave">
            <RemoveStoryboard BeginStoryboardName="OnMouseEnterStoryboard_BeginStoryboard"/>
            <BeginStoryboard x:Name="OnMouseLeaveStoryboard_BeginStoryboard" Storyboard="{StaticResource OnMouseLeaveStoryboard}"/>
        </EventTrigger>
        <EventTrigger RoutedEvent="Mouse.MouseEnter">
            <BeginStoryboard x:Name="OnMouseEnterStoryboard_BeginStoryboard" Storyboard="{StaticResource OnMouseEnterStoryboard}"/>
            <RemoveStoryboard BeginStoryboardName="OnMouseLeaveStoryboard_BeginStoryboard"/>
        </EventTrigger>
    </Style.Triggers>
    <Setter Property="RenderTransformOrigin" Value="0.5,0.5"/>
    <Setter Property="RenderTransform">
        <Setter.Value>
            <RotateTransform/>
        </Setter.Value>
    </Setter>
</Style>

然后在您希望以这种方式运行的每个按钮上:

<Button Style="{StaticResource MyButtonStyle}" ... />
于 2009-10-28T22:17:53.737 回答