主要是我想知道如何绘制这些 3d 条。
问问题
2060 次
1 回答
10
很像猫头鹰。
- 学习如何绘画。
- 画出翻转的猫头鹰。
每个条几乎都是一样的,所以创建一个方法来绘制任意条。
将条分解成它是什么。3 个梯形,底色相同。
创建一个绘制任意条的方法
-(void)drawBarOfHeight:(CGFloat)bheight width:(CGFloat)bwidth colour:(UIColor *)acolor atOrigin:(CGPoint)origin
{
CGPoint correctedOrigin = origin;
//draw the front face , its a plain rectangle - semi dark
[[self tintOfColor:acolor tint:0.8] set];
UIBezierPath *face1 = [UIBezierPath bezierPathWithRect:CGRectMake(correctedOrigin.x, correctedOrigin.y - bheight, bwidth, bheight)];
[face1 fill];
//basic trig
CGFloat PI = 3.141;
CGFloat theta = 45; //degrees
CGFloat section = bwidth * 0.7; //bit of jiggling otherwise it looks crappy
CGFloat yoffset = section * sinf(theta * PI/180); //needs radians
CGFloat xoffset = section * cosf(theta * PI/180);
//draw the side face , its a trapezoid set at theta -
UIBezierPath *face2 = [UIBezierPath bezierPath];
[face2 moveToPoint:CGPointMake(correctedOrigin.x + bwidth, correctedOrigin.y)];
[face2 addLineToPoint:CGPointMake(correctedOrigin.x + bwidth, correctedOrigin.y - bheight)];
[face2 addLineToPoint:CGPointMake(correctedOrigin.x + bwidth + xoffset, correctedOrigin.y - bheight - yoffset)];
[face2 addLineToPoint:CGPointMake(correctedOrigin.x + bwidth + xoffset, correctedOrigin.y - yoffset)];
//darkest shade
[[self tintOfColor:acolor tint:0.6] set];
[face2 fill];
//draw the other face , its another trapezoid
UIBezierPath *face3 = [UIBezierPath bezierPath];
[face3 moveToPoint:CGPointMake(correctedOrigin.x , correctedOrigin.y - bheight )];
[face3 addLineToPoint:CGPointMake(correctedOrigin.x + xoffset, correctedOrigin.y - bheight - yoffset)];
[face3 addLineToPoint:CGPointMake(correctedOrigin.x + bwidth + xoffset, correctedOrigin.y - bheight - yoffset)];
[face3 addLineToPoint:CGPointMake(correctedOrigin.x + bwidth, correctedOrigin.y - bheight)];
//base shade of colour
[[self tintOfColor:acolor tint:1.0] set];
[face3 fill];
}
-(UIColor *)tintOfColor:(UIColor *)acolor tint:(CGFloat)tint
{
//tint > 1.0 lightens
//tint < 1.0 darkens
CGFloat red = 1.0;
CGFloat green = 1.0;
CGFloat blue = 1.0;
CGFloat alpha = 1.0;
if ([acolor getRed:&red green:&green blue:&blue alpha:&alpha]) {
red *= tint;
green *= tint;
blue *= tint;
return [UIColor colorWithRed:red green:green blue:blue alpha:1.0];
}
return acolor; //in case the call failed , return original
}
- (void)drawRect:(CGRect)rect
{
//as an example
[self drawBarOfHeight:50 width:20 colour:[UIColor orangeColor] atOrigin:CGPointMake(50,200)];
[self drawBarOfHeight:100 width:20 colour:[UIColor greenColor] atOrigin:CGPointMake(50+20,200)];
[self drawBarOfHeight:70 width:20 colour:[UIColor redColor] atOrigin:CGPointMake(50+20+20,200)];
}
给...
所有的矢量图都是围绕这个地方的线条和曲线。在其中进行一些练习,您可以创建一些很棒的东西。
于 2013-05-01T09:50:41.577 回答