0

我正在做一个记忆游戏,我想设置它,所以我点击第一张"card",然后点击第二张,如果它们不一样,第二张卡片会显示几秒钟,然后它们会返回该"non-flipped"位置。

我尝试使用SwingWorker,Thread.sleepSwingTimer我无法让它工作。Thread.sleep第二张卡不会,"flip"如果它是重复的,它会等待睡眠时间并消失。如果它不匹配,它会等待“面朝下”,并且在睡眠计时器之后,第一张卡会翻转回来。无论我将 Thread.sleep 放在哪里,都会发生这种情况。

它似乎只会在Swing Timer我与卡片交互时“更改计时器”,所以我最终在它激活之前翻转了 8 张卡片。

我没有运气SwingWorker我什至不确定它是否适用于我正在寻找的东西。

这是我的代码:

    class ButtonListener implements ActionListener
    {

        public void actionPerformed(ActionEvent e) 
        {
            for(int index = 0; index < arraySize; index++)
            {

                if(button[index] == e.getSource())
                {
                    button[index].setText(String.valueOf(cards.get(index)));
                    button[index].setEnabled(false);

                    number[counter]=cards.get(index);

                    if (counter == 0)
                    {
                        counter++;
                    }
                    else if (counter == 1)
                    {   
                        if (number[0] == number[1])
                        {
                            for(int i = 0; i < arraySize; i++)
                            {
                                if(!button[i].isEnabled())
                                {
                                    button[i].setVisible(false);
                                }
                            }
                        }
                        else
                        {
                            for(int i = 0; i < arraySize; i++)
                            {
                                if(!button[i].isEnabled())
                                {
                                    button[i].setEnabled(true);
                                    button[i].setText("Card");
                                }
                            }
                        }

                        counter = 0;
                    }
                }
            }
        }
    }

基本上我需要的是当计数器 == 1 并且卡片不匹配时执行此代码:

    button[index].setText(String.valueOf(cards.get(index)));
                    button[index].setEnabled(false);

然后停顿一下card is revealed一段时间,最后它恢复将卡返回到其面朝下位置。

这是我尝试过的Thread.sleep()

class ButtonListener implements ActionListener
    {

        public void actionPerformed(ActionEvent e) 
        {
            for(int index = 0; index < arraySize; index++)
            {

                if(button[index] == e.getSource())
                {
                    button[index].setText(String.valueOf(cards.get(index)));
                    button[index].setEnabled(false);

                    number[counter]=cards.get(index);

                    if (counter == 0)
                    {
                        counter++;
                    }
                    else if (counter == 1)
                    {   
                        if (number[0] == number[1])
                        {
                            for(int i = 0; i < arraySize; i++)
                            {
                                if(!button[i].isEnabled())
                                {
                                    button[i].setVisible(false);
                                }
                            }
                        }
                        else
                        {
                            try 
                            {
                                Thread.sleep(800);
                            } 
                            catch (InterruptedException e1) 
                            {
                                e1.printStackTrace();
                            }

                            for(int i = 0; i < arraySize; i++)
                            {
                                if(!button[i].isEnabled())
                                {
                                    button[i].setEnabled(true);
                                    button[i].setText("Card");
                                }
                            }
                        }

                        counter = 0;
                    }
                }
            }
        }
    }

提前感谢您的任何建议

4

1 回答 1

4

用于javax.swing.Timer安排将来要触发的事件。这将允许您安全地更改 UI,因为计时器是在事件调度线程的上下文中触发的。

能够同时翻转多张卡片的问题更多地与您没有设置阻止用户翻转卡片的状态有关,而不是使用计时器。

下面的例子基本上只允许每组一次翻转一张牌。

一旦在两组中都翻转了一张牌,计时器就会启动。当它被触发时,卡片被重置。

在此处输入图像描述

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.LinearGradientPaint;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.LineBorder;

public class FlipCards {

    public static void main(String[] args) {
        new FlipCards();
    }

    public FlipCards() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                JFrame frame = new JFrame("Testing");
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setLayout(new BorderLayout());
                frame.add(new TestPane());
                frame.pack();
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }

    public class Card extends JPanel {

        private BufferedImage image;
        private boolean flipped = false;

        private Dimension prefSize;

        public Card(BufferedImage image, Dimension prefSize) {
            setBorder(new LineBorder(Color.DARK_GRAY));
            this.image = image;
            this.prefSize = prefSize;
        }

        @Override
        public Dimension getPreferredSize() {
            return prefSize;
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D) g.create();
            LinearGradientPaint lgp = new LinearGradientPaint(
                    new Point(0, 0),
                    new Point(0, getHeight()),
                    new float[]{0f, 1f},
                    new Color[]{Color.WHITE, Color.GRAY});
            g2d.setPaint(lgp);
            g2d.fill(new Rectangle(0, 0, getWidth(), getHeight()));
            if (flipped && image != null) {
                int x = (getWidth() - image.getWidth()) / 2;
                int y = (getHeight() - image.getHeight()) / 2;
                g2d.drawImage(image, x, y, this);
            }
            g2d.dispose();
        }

        public void setFlipped(boolean flipped) {

            this.flipped = flipped;
            repaint();

        }
    }

    public class CardsPane extends JPanel {

        private Card flippedCard = null;

        public CardsPane(List<BufferedImage> images, Dimension prefSize) {
            setLayout(new GridBagLayout());
            MouseAdapter mouseHandler = new MouseAdapter() {
                @Override
                public void mouseClicked(MouseEvent e) {
                    if (flippedCard == null) {
                        Card card = (Card) e.getComponent();
                        card.setFlipped(true);
                        flippedCard = card;
                        firePropertyChange("flippedCard", null, card);
                    }
                }
            };
            GridBagConstraints gbc = new GridBagConstraints();
            gbc.insets = new Insets(4, 4, 4, 4);
            gbc.fill = GridBagConstraints.BOTH;
            gbc.weightx = 0.25f;
            for (BufferedImage img : images) {
                Card card = new Card(img, prefSize);
                card.addMouseListener(mouseHandler);
                add(card, gbc);
            }
        }

        public Card getFlippedCard() {
            return flippedCard;
        }

        public void reset() {
            if (flippedCard != null) {
                flippedCard.setFlipped(false);
                flippedCard = null;
            }
        }
    }

    public class TestPane extends JPanel {

        private CardsPane topCards;
        private CardsPane bottomCards;

        private Timer resetTimer;

        public TestPane() {

            resetTimer = new Timer(1000, new ActionListener() {
                @Override
                public void actionPerformed(ActionEvent e) {
                    topCards.reset();
                    bottomCards.reset();
                }
            });
            resetTimer.setRepeats(false);
            resetTimer.setCoalesce(true);

            PropertyChangeListener propertyChangeHandler = new PropertyChangeListener() {
                @Override
                public void propertyChange(PropertyChangeEvent evt) {
                    Card top = topCards.getFlippedCard();
                    Card bottom = bottomCards.getFlippedCard();
                    if (top != null && bottom != null) {
                        resetTimer.start();
                    }
                }
            };
            BufferedImage[] images = new BufferedImage[4];
            try {
                images[0] = ImageIO.read(new File("./Card01.png"));
                images[1] = ImageIO.read(new File("./Card02.jpg"));
                images[2] = ImageIO.read(new File("./Card03.jpg"));
                images[3] = ImageIO.read(new File("./Card04.png"));

                Dimension prefSize = getMaxBounds(images);

                List<BufferedImage> topImages = new ArrayList<>(Arrays.asList(images));
                Random rnd = new Random(System.currentTimeMillis());
                int rotate = (int) Math.round((rnd.nextFloat() * 200) - 50);
                Collections.rotate(topImages, rotate);
                topCards = new CardsPane(topImages, prefSize);
                topCards.addPropertyChangeListener("flippedCard", propertyChangeHandler);

                List<BufferedImage> botImages = new ArrayList<>(Arrays.asList(images));

                int botRotate = (int) Math.round((rnd.nextFloat() * 200) - 50);
                Collections.rotate(botImages, botRotate);
                bottomCards = new CardsPane(botImages, prefSize);
                bottomCards.addPropertyChangeListener("flippedCard", propertyChangeHandler);

                setLayout(new GridBagLayout());
                GridBagConstraints gbc = new GridBagConstraints();
                gbc.insets = new Insets(4, 4, 4, 4);
                gbc.gridwidth = GridBagConstraints.REMAINDER;
                add(topCards, gbc);
                add(bottomCards, gbc);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }

        protected Dimension getMaxBounds(BufferedImage[] images) {
            int width = 0;
            int height = 0;

            for (BufferedImage img : images) {
                width = Math.max(width, img.getWidth());
                height = Math.max(height, img.getHeight());
            }

            return new Dimension(width, height);
        }
    }
}
于 2013-04-30T06:22:24.983 回答