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我有一个程序应该从用户的图库中获取图像,然后在后续活动中显示图像。作为测试的一部分,我尝试连续两次执行该操作:在 ViewImageActivity 中单击将我带到画廊的按钮;选择一张图片;然后在 FriendsActivity 中查看图像。然后我单击后退按钮并重复该过程。第二次我总是得到一个ava.lang.OutOfMemoryError。我包括错误日志:

04-26 09:43:57.911: W/dalvikvm(30841): threadid=1: thread exiting with uncaught exception (group=0x40c231f8)
04-26 09:43:57.918: E/AndroidRuntime(30841): FATAL EXCEPTION: main
04-26 09:43:57.918: E/AndroidRuntime(30841): java.lang.OutOfMemoryError
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.graphics.BitmapFactory.nativeDecodeStream(Native Method)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:493)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:299)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:324)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at com.example.game.utils.FileUtils.imageFromGallery(FileUtils.java:87)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at com.example.game.utils.FileUtils.unmarshallBitmap(FileUtils.java:71)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at com.example.game.FriendsActivity.onCreate(FriendsActivity.java:46)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.Activity.performCreate(Activity.java:4638)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1051)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1940)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2001)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.ActivityThread.access$600(ActivityThread.java:129)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1153)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.os.Handler.dispatchMessage(Handler.java:99)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.os.Looper.loop(Looper.java:137)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at android.app.ActivityThread.main(ActivityThread.java:4516)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at java.lang.reflect.Method.invokeNative(Native Method)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at java.lang.reflect.Method.invoke(Method.java:511)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:558)
04-26 09:43:57.918: E/AndroidRuntime(30841):    at dalvik.system.NativeStart.main(Native Method)
04-26 09:44:00.997: I/Process(30841): Sending signal. PID: 30841 SIG: 9

我的程序是这样写的:

ViewImageActivity 调度意图从图库中获取照片;然后 onActivityResult 调用 FriendsActivity。FriendsActivity 依次调用 FileUtils 的静态方法unmarshallBitmap来获取要显示的图像。请参阅以下片段:

视图图像活动:

public void dispatchGalleryIntent(View view) {
    Intent gallery = new Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI);
    startActivityForResult(gallery, LOAD_IMAGE_REQUEST_CODE);
}

 @Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {

    super.onActivityResult(requestCode, resultCode, data);
    if (resultCode == RESULT_OK) {
        if (requestCode == LOAD_IMAGE_REQUEST_CODE) {
            imageUri = data.getData();
        }
        dispatchIntentToFriendsActivity();
    }
}

private void dispatchIntentTo FriendsActivity() {
    Intent intent = new Intent(this, FriendsActivity.class);
    intent.putExtra(IMAGE_URI, imageUri);
    intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
    startActivity(intent);
}

朋友活动

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_friends);
    Uri imageUri = (Uri) getIntent().getExtras().get(IMAGE_URI);
    myImage = FileUtils.unmarshallBitmap(imageUri, getContentResolver());

      ...
}

文件实用程序

public static Bitmap unmarshallBitmap(Uri imageUri, ContentResolver resolver) {
   return imageFromGallery(imageUri, resolver);
}

private static Bitmap imageFromGallery(Uri imageUri, ContentResolver resolver) {
        try {
            String[] filePathColumn = { MediaStore.Images.Media.DATA };
            Cursor cursor = resolver.query(imageUri, filePathColumn, null, null, null);
            cursor.moveToFirst();
            int columnIndex = cursor.getColumnIndex(filePathColumn[0]);
            String picturePath = cursor.getString(columnIndex);
            cursor.close();
            return BitmapFactory.decodeFile(picturePath);
        } catch (Exception x) {
            return null;
        }
    }

顺便说一句:我已经看到如何在 android 中显示图像时解决内存不足问题?. 我的图像第一次加载良好。问题是如果用户改变主意并决定选择不同的图像(后退按钮并重复),那么应用程序就会崩溃,如上所述。

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2 回答 2

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您应该通过使用 options.inJustDecodeBounds = true 加载图像来准备显示图像;然后调整样本大小。

请参阅:http: //developer.android.com/training/displaying-bitmaps/

除此之外,您是否在不再需要位图时调用 bitmap.recycle() ?当您加载第二个时,第一个可能仍然在内存中,从而导致错误。

于 2013-06-21T17:09:34.163 回答
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当用户按下后退按钮并转到不同的图像时,回收当前加载的位图图像

myImage.recycle();
于 2013-04-26T17:37:18.363 回答