我为我的应用程序定义了三个类:(int2_
整数对)、float2_
(浮点数对)和double2_
(双精度数),本质上是为了执行复杂的算术运算。
经过以下讨论:
和
我实施了以下解决方案
class float2_;
class double2_;
class int2_ {
public:
int x;
int y;
__host__ __device__ int2_() : x(), y() {}
__host__ __device__ inline const int2_& operator=(const int a) { x = a; y = 0.; return *this; }
__host__ __device__ inline const int2_& operator=(const float a) { x = (int)a; y = 0.; return *this; }
__host__ __device__ inline const int2_& operator=(const double a) { x = (int)a; y = 0.; return *this; }
__host__ __device__ inline const int2_& operator=(const int2_ a) { x = a.x; y = a.y; return *this; }
__host__ __device__ inline const int2_& operator=(const float2_ a);
__host__ __device__ inline const int2_& operator=(const double2_ a);
};
class float2_ {
public:
float x;
float y;
__host__ __device__ float2_() : x(), y() {}
__host__ __device__ inline const float2_& operator=(const int a) { x = (float)a; y = 0.; return *this; }
__host__ __device__ inline const float2_& operator=(const float a) { x = a; y = 0.; return *this; }
__host__ __device__ inline const float2_& operator=(const double a) { x = (float)a; y = 0.; return *this; }
__host__ __device__ inline const float2_& operator=(const int2_ a) { x = (float)a.x; y = (float)a.y; return *this; }
__host__ __device__ inline const float2_& operator=(const float2_ a) { x = a.x; y = a.y; return *this; }
__host__ __device__ inline const float2_& operator=(const double2_ a);
};
class double2_ {
public:
double x;
double y;
__host__ __device__ double2_() : x(), y() {}
__host__ __device__ inline const double2_& operator=(const int a) { x = (double)a; y = 0.; return *this; }
__host__ __device__ inline const double2_& operator=(const float a) { x = (double)a; y = 0.; return *this; }
__host__ __device__ inline const double2_& operator=(const double a) { x = a; y = 0.; return *this; }
__host__ __device__ inline const double2_& operator=(const int2_ a) { x = (double)a.x; y = (double)a.y; return *this; }
__host__ __device__ inline const double2_& operator=(const float2_ a) { x = (double)a.x; y = (double)a.y; return *this; }
__host__ __device__ inline const double2_& operator=(const double2_ a) { x = a.x; y = a.y; return *this; }
};
__host__ __device__ inline const int2_& int2_::operator=(const float2_ a) { x = (int)a.x; y = (int)a.y; return *this; }
__host__ __device__ inline const int2_& int2_::operator=(const double2_ a) { x = (int)a.x; y = (int)a.y; return *this; }
__host__ __device__ inline const float2_& float2_::operator=(const double2_ a) { x = (float)a.x; y = (float)a.y; return *this; }
int
它正确地定义了, float
,double
和int2_
,float2_
和之间所有可能的赋值double2_
。
我现在想重载强制转换()
运算符。为了重载,例如从int
to的转换,我在类float2_
中添加了以下行float2_
__host__ __device__ inline const float2_& operator()(const int in) { x = (float)in; y=0.; return *this; };
不幸的是,它似乎没有效果。如果我尝试
float2_ a;
int b = 1;
a = (float2_)b;
编译器说
no suitable constructor exists to convert from "int" to "float2_"
我应该实现一个包装类,比如int_
允许这种类型的转换吗?谢谢你。