13

我意识到有许多类似的解决方案,例如TPKeyboardAvoidingApple 著名的解决方案,以及涉及使用 UIScrollView 的各种建议。就我而言,我需要调整视图的大小以适应键盘,而不是滚动或移动它。这个解决方案最接近我想要实现的目标,所以这是我的基础。但是,我在使事情在横向模式下工作时遇到问题。我在键盘出现时调整视图大小的方法是:

- (void)keyboardWillShow:(NSNotification *)note {
    NSDictionary *userInfo = note.userInfo;
    NSTimeInterval duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
    UIViewAnimationCurve curve = [[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] intValue];

    CGRect keyboardFrame = [[self textField].superview convertRect:[[userInfo objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue] fromView:nil];
    CGRect statusBarFrame = [[self textField].superview convertRect:[UIApplication sharedApplication].statusBarFrame fromView:nil];

    CGRect bounds = [self textField].superview.bounds;    
    CGRect newFrame = CGRectMake(0.0, 0.0, bounds.size.width, keyboardFrame.origin.y + statusBarFrame.size.height);
    [UIView animateWithDuration:duration delay:0 options:UIViewAnimationOptionBeginFromCurrentState | curve animations:^{
        [self textField].superview.frame = newFrame;
    } completion:nil];
}

这在纵向模式下完美运行。

在此处输入图像描述

但是,在横向模式下,视图从左到右或从右到左调整大小取决于设备旋转的方向,而不是从下向上。

在此处输入图像描述

显然,我使用坐标的方式有问题,并且在横向模式下,某些参考框架并不是我认为的那样,但我有一段时间在整理如何解决它。我已经尝试使用 -convertRect: 转换各种东西:但我没有尝试让我到任何地方。

我真的希望那些对所有这些矩形以及它们在方向变化时如何变化不那么困惑的人能够发现我做错了什么以及我需要做些什么才能做到这一点。作为参考,我创建了一个项目,展示了重现我遇到的问题的最简单案例。

4

5 回答 5

28

我不建议您为视图控制器调整根视图的大小,您可以创建 contentView 并添加到视图控制器的视图中。您可以按如下方式更改此 contentView 的大小(我不使用自动布局):

- (void)keyboardWillShow:(NSNotification *)note {
    NSDictionary *userInfo = note.userInfo;
    NSTimeInterval duration = [userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
    UIViewAnimationCurve curve = [userInfo[UIKeyboardAnimationCurveUserInfoKey] integerValue];

    CGRect keyboardFrameEnd = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
    keyboardFrameEnd = [self.view convertRect:keyboardFrameEnd fromView:nil];

    [UIView animateWithDuration:duration delay:0 options:UIViewAnimationOptionBeginFromCurrentState | curve animations:^{
        self.contentView.frame = CGRectMake(0, 0, keyboardFrameEnd.size.width, keyboardFrameEnd.origin.y);
    } completion:nil];
}

- (void)keyboardWillHide:(NSNotification *)note {
    NSDictionary *userInfo = note.userInfo;
    NSTimeInterval duration = [userInfo[UIKeyboardAnimationDurationUserInfoKey] doubleValue];
    UIViewAnimationCurve curve = [userInfo[UIKeyboardAnimationCurveUserInfoKey] integerValue];

    CGRect keyboardFrameEnd = [userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue];
    keyboardFrameEnd = [self.view convertRect:keyboardFrameEnd fromView:nil];

    [UIView animateWithDuration:duration delay:0 options:UIViewAnimationOptionBeginFromCurrentState | curve animations:^{
        self.contentView.frame = CGRectMake(0, 0, keyboardFrameEnd.size.width, keyboardFrameEnd.origin.y);
    } completion:nil];
}
于 2013-04-16T18:38:21.930 回答
6

Vitaliy B 的回答很快。我有一个名为 templateHeaderContentView 的视图,我创建了一个函数并在那里配置了视图高度。您使用自己的视图并在那里相应地更改高度。

func keyboardWillShow(notification: NSNotification) {
    keyboardShowOrHide(notification)
}

func keyboardWillHide(notification: NSNotification) {
    keyboardShowOrHide(notification)
}

private func keyboardShowOrHide(notification: NSNotification) {
    guard let userInfo = notification.userInfo else {return}
    guard let duration = userInfo[UIKeyboardAnimationDurationUserInfoKey]else { return }
    guard let curve = userInfo[UIKeyboardAnimationCurveUserInfoKey] else { return }
    guard let keyboardFrameEnd = userInfo[UIKeyboardFrameEndUserInfoKey] else { return }

    let curveOption = UIViewAnimationOptions(rawValue: UInt(curve.integerValue << 16))
    let keyboardFrameEndRectFromView = view.convertRect(keyboardFrameEnd.CGRectValue, fromView: nil)
    UIView.animateWithDuration(duration.doubleValue ?? 1.0,
        delay: 0,
        options: [curveOption, .BeginFromCurrentState],
        animations: { () -> Void in
            self.templateHeaderContentView.configureView(keyboardFrameEndRectFromView.origin.y)
        }, completion: nil)
}
于 2015-11-18T20:15:47.217 回答
2

从马嘴里直接覆盖得很好:

https://developer.apple.com/library/ios/documentation/StringsTextFonts/Conceptual/TextAndWebiPhoneOS/KeyboardManagement/KeyboardManagement.html

于 2013-09-24T16:25:07.193 回答
1

我已经做到了,希望这段代码对你有帮助。

- (void)viewWillAppear:(BOOL)animated
{
    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(keyboardWillShow:)
                                                 name:UIKeyboardWillShowNotification
                                               object:nil];

    [[NSNotificationCenter defaultCenter] addObserver:self
                                             selector:@selector(keyboardWillBeHidden:)
                                                 name:UIKeyboardWillHideNotification
                                               object:nil];
}

- (void)keyboardWillShow:(NSNotification*)notification
{
    [self moveControls:notification up:YES];
}

- (void)keyboardWillBeHidden:(NSNotification*)notification
{
    [self moveControls:notification up:NO];
}

- (void)moveControls:(NSNotification*)notification up:(BOOL)up
{
    NSDictionary* userInfo = [notification userInfo];
    CGRect newFrame = [self getNewControlsFrame:userInfo up:up];

    [self animateControls:userInfo withFrame:newFrame];
}

- (CGRect)getNewControlsFrame:(NSDictionary*)userInfo up:(BOOL)up
{
    CGRect kbFrame = [[userInfo objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue];
    kbFrame = [self.view convertRect:kbFrame fromView:nil];

    CGRect newFrame = self.view.frame;
    newFrame.origin.y += kbFrame.size.height * (up ? -1 : 1);

    return newFrame;
}

- (void)animateControls:(NSDictionary*)userInfo withFrame:(CGRect)newFrame
{
    NSTimeInterval duration = [[userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue];
    UIViewAnimationCurve animationCurve = [[userInfo objectForKey:UIKeyboardAnimationCurveUserInfoKey] integerValue];

    [UIView animateWithDuration:duration
                          delay:0
                        options:animationOptionsWithCurve(animationCurve)
                     animations:^{
                         self.view.frame = newFrame;
                     }
                     completion:^(BOOL finished){}];
}

static inline UIViewAnimationOptions animationOptionsWithCurve(UIViewAnimationCurve curve)
{
    return (UIViewAnimationOptions)curve << 16;
}
于 2015-06-09T11:07:43.323 回答
-1

试试这个方法。根据您的要求对其进行编辑。

#define kOFFSET_FOR_KEYBOARD 280.0

- (void)keyboardWillHide:(NSNotification *)notif {
    [self setViewMoveUp:NO];
}


- (void)keyboardWillShow:(NSNotification *)notif{
    [self setViewMoveUp:YES];
}


- (void)textFieldDidBeginEditing:(UITextField *)textField {
    stayup = YES;
    [self setViewMoveUp:YES];
}


- (void)textFieldDidEndEditing:(UITextField *)textField {
    stayup = NO;
    [self setViewMoveUp:NO];
}

//method to move the view up/down whenever the keyboard is shown/dismissed
-(void)setViewMoveUp:(BOOL)moveUp
{
    [UIView beginAnimations:nil context:NULL];
    [UIView setAnimationDuration:0.3]; // if you want to slide up the view
    [UIView setAnimationBeginsFromCurrentState:YES];

    CGRect rect = self.view.frame;
    if (moveUp)
    {
        // 1. move the view's origin up so that the text field that will be hidden come above the keyboard 
        // 2. increase the size of the view so that the area behind the keyboard is covered up.

        if (rect.origin.y == 0 ) {
            rect.origin.y -= kOFFSET_FOR_KEYBOARD;
            //rect.size.height += kOFFSET_FOR_KEYBOARD;
        }

    }
    else
    {
        if (stayup == NO) {
            rect.origin.y += kOFFSET_FOR_KEYBOARD;
            //rect.size.height -= kOFFSET_FOR_KEYBOARD;
        }
    }
    self.view.frame = rect; 
    [UIView commitAnimations];
}
于 2013-04-18T05:42:22.050 回答