我有以下代码:
- (NSArray *)checkNormalGameDuelAndMatch:(float)nrDuelQs andNrQPerDuel:(float)nrQPerDuel andNrMatchQ:(float)nrMatchQ andActivePlayer:(float)actPlayerNrQ andInactivePlayer:(float)inactivePlayerNrQ {
NSLog(@"checkNormalGameDuelAndMatch:");
// Check for Matches and Duels to prep for swaps and/or match endings
NSArray *theCheckArray = [[NSArray alloc]init];
NSLog(@"nrDuelQs: %.0f / nrQPerDuel: %.0f", nrDuelQs, nrQPerDuel);
// Check if Match still on
NSLog(@"actPlayerNrQ: %.0f / inactivePlayerNrQ: %.0f / nrMatchQ: %.0f", actPlayerNrQ, inactivePlayerNrQ, nrMatchQ);
if (actPlayerNrQ < nrMatchQ && inactivePlayerNrQ < nrMatchQ) {
// Match is still on
_isMatchStillOn = YES;
// Check if Duel is till on
if (nrDuelQs < nrQPerDuel) {
// Duel is still on
_isDuelStillOn = YES;
NSLog(@"_isDuelStillOn = YES;");
}
else {
_isDuelStillOn = NO;
NSLog(@"_isDuelStillOn = NO;");
}
}
else {
//==MATCH IS OVER==//
_isMatchStillOn = NO;
NSLog(@"MATCH OFF");
}
theCheckArray = @[[NSNumber numberWithBool:_isDuelStillOn], [NSNumber numberWithBool:_isMatchStillOn]];
return theCheckArray;
}
使用以下 NSLog 输出,在两个循环期间:
checkNormalGameDuelAndMatch:
nrDuelQs: 4 / nrQPerDuel: 5
actPlayerNrQ: 4 / inactivePlayerNrQ: 0 / nrMatchQ: 5
_isDuelStillOn = YES;
checkNormalGameDuelAndMatch:
nrDuelQs: 5 / nrQPerDuel: 5
actPlayerNrQ: 5 / inactivePlayerNrQ: 0 / nrMatchQ: 5
MATCH OFF
我猜 If 语句和“&&”有问题,因为我不期待“MATCH OFF”出现。
我想我是盲人,因为这不应该很复杂。