如果您正在调用外部 RESTful 服务,则需要通过 POST 或 GET 创建 HTTP 请求并适当地处理请求返回的响应。如果返回的数据是 XML,您将需要使用 XML 文档解析器来使用 XML。如果返回的数据是 JSON,您可以使用如下所示的动态解析:将JSON 反序列化为 C# 动态对象?
这是处理 JSON 的一种非常好的方法,因为它提供了一种类似于在 JavaScript 中访问 JSON 对象的机制。
以下是我在 Web API 中使用的一些代码:
public class Base
{
public string Username { get; set; }
public string Password { get; set; }
public string UserAgent { get; set; }
public string ContentType { get; set; }
public CookieCollection Cookies { get; set; }
public CookieContainer Container { get; set; }
public Base()
{
UserAgent = "Mozilla/5.0 (Windows NT 6.2; WOW64; rv:18.0) Gecko/20100101 Firefox/18.0";
ContentType = "application/x-www-form-urlencoded";
Cookies = new CookieCollection();
Container = new CookieContainer();
}
public Base(string username, string password)
{
Username = username;
Password = password;
UserAgent = "Mozilla/5.0 (Windows NT 6.2; WOW64; rv:18.0) Gecko/20100101 Firefox/18.0";
ContentType = "application/x-www-form-urlencoded";
Cookies = new CookieCollection();
Container = new CookieContainer();
}
public string Load(string uri, string postData = "", NetworkCredential creds = null, int timeout = 60000, string host = "", string referer = "", string requestedwith = "")
{
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri);
request.CookieContainer = Container;
request.CookieContainer.Add(Cookies);
request.UserAgent = UserAgent;
request.AllowWriteStreamBuffering = true;
request.ProtocolVersion = HttpVersion.Version11;
request.AllowAutoRedirect = true;
request.ContentType = ContentType;
request.PreAuthenticate = true;
if (requestedwith.Length > 0)
request.Headers["X-Requested-With"] = requestedwith; // used for simulating AJAX requests
if (host.Length > 0)
request.Host = host;
if (referer.Length > 0)
request.Referer = referer;
if (timeout > 0)
request.Timeout = timeout;
if (creds != null)
request.Credentials = creds;
if (postData.Length > 0)
{
request.Method = "POST";
ASCIIEncoding encoding = new ASCIIEncoding();
byte[] data = encoding.GetBytes(postData);
request.ContentLength = data.Length;
Stream newStream = request.GetRequestStream(); //open connection
newStream.Write(data, 0, data.Length); // Send the data.
newStream.Close();
}
else
request.Method = "GET";
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
Cookies = response.Cookies;
StringBuilder page;
using (StreamReader sr = new StreamReader(response.GetResponseStream()))
{
page = new StringBuilder(sr.ReadToEnd());
page = page.Replace("\r\n", ""); // strip all new lines and tabs
page = page.Replace("\r", ""); // strip all new lines and tabs
page = page.Replace("\n", ""); // strip all new lines and tabs
page = page.Replace("\t", ""); // strip all new lines and tabs
}
string str = page.ToString();
str = Regex.Replace(str, @">\s+<", "><"); // remove all space in between tags
return str;
}
}
我正在开发用于与 Xbox Live、PSN 和 Steam 数据交互的 API。每个服务都有自己的结构,这是我用于每个服务的基类。但是,我不打算在这里详细介绍如何从这些服务中获取数据。