1>------ Build started: Project: project4, Configuration: Debug Win32 ------
1> proj4_driver.cpp
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: class cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > const & __thiscall cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::operator=(class cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > const &)" (??4?$BST@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@cop4530@@QAEABV01@ABV01@@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(int)" (??0?$BST@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@cop4530@@QAE@H@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > const &)" (??0?$BST@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@cop4530@@QAE@ABV01@@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >::BST<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,int)" (??0?$BST@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@cop4530@@QAE@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: class cop4530::BST<int> const & __thiscall cop4530::BST<int>::operator=(class cop4530::BST<int> const &)" (??4?$BST@H@cop4530@@QAEABV01@ABV01@@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<int>::BST<int>(int)" (??0?$BST@H@cop4530@@QAE@H@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<int>::BST<int>(class cop4530::BST<int> const &)" (??0?$BST@H@cop4530@@QAE@ABV01@@Z) referenced in function _main
1>proj4_driver.obj : error LNK2019: unresolved external symbol "public: __thiscall cop4530::BST<int>::BST<int>(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,int)" (??0?$BST@H@cop4530@@QAE@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@H@Z) referenced in function _main
1>c:\users\ah09e\documents\visual studio 2010\Projects\project4\Debug\project4.exe : fatal error LNK1120: 8 unresolved externals
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
这是一个驱动程序:
#include <iostream>
#include <string>
#include "bst.h"
using namespace std;
using namespace cop4530;
int main() {
string input;
// get a list of integer values
cout << "Enter a list of integer values in one line: ";
getline(cin, input);
// create a binary search tree
BST<int> bst1(input);
if (!bst1.empty()) {
cout << "Inorder traversal: ";
bst1.printInOrder();
cout << "Level order traversal: ";
/////////////bst1.printLevelOrder();
// test copy constructor
BST<int> bst2(bst1);
cout << "Testing copy constructor: ";
//////////////bst2.printLevelOrder();
// test assignment operator
BST<int> bst3;
bst3 = bst1;
cout << "Testing assignment operator: ";
////////////bst3.printLevelOrder();
}
// get a list of string values
cout << "Enter a list of string values in one line: ";
getline(cin, input);
// create a binary search tree
BST<string> bsts1(input);
if (!bsts1.empty()) {
cout << "Inorder traversal: ";
bsts1.printInOrder();
cout << "Level order traversal: ";
////////bsts1.printLevelOrder();
// test copy constructor
BST<string> bst2(bsts1);
cout << "Testing copy constructor: ";
////////////bst2.printLevelOrder();
// test assignment operator
BST<string> bst3;
bst3 = bsts1;
cout << "Testing assignment operator: ";
///////////bst3.printLevelOrder();
}
cout << "Enter a list of integer values: ";
getline(cin, input);
/////bst1.buildFromInputString(input);
cout << "Level order traversal: ";
////bst1.printLevelOrder();
cout << "\n===================\n";
cout << "Operation Manual:" << endl;
cout << "d: delete value;\ti: insert value;" << endl;
cout << "h: height of tree; \tn: number of nodes" << endl;
cout << "o: in order print; \tl: level order print" << endl;
cout << "s: search value;\tq: quit" << endl;
cout << "===================\n";
cout << "choice: ";
int tmp;
while (getline(cin, input)) {
if (input == "q")
break;
if (input == "d") {
cout << "Type value to delete: ";
cin >> tmp;
cin.ignore();
bst1.remove(tmp);
} else if (input == "i") {
cout << "Type value to insert: ";
cin >> tmp;
cin.ignore();
bst1.insert(tmp);
} else if (input == "o") {
cout << "In order traversal: ";
bst1.printInOrder();
} else if (input == "l") {
cout << "Level order traversal: ";
///////bst1.printLevelOrder();
} else if (input == "h") {
cout << "Height: ";
cout << bst1.height() << endl;
} else if (input == "n") {
cout << "Number of nodes: ";
cout << bst1.numOfNodes() << endl;
} else if (input == "s") {
cout << "Type value to search: ";
cin >> tmp;
cin.ignore();
if (bst1.contains(tmp)) {
cout << "contains " << tmp << endl;
} else {
cout << "does not contains " << tmp << endl;
}
}
cout << "\n===================\n";
cout << "Operation Manual:" << endl;
cout << "d: delete value;\ti: insert value;" << endl;
cout << "h: height of tree; \tn: number of nodes" << endl;
cout << "o: in order print; \tl: level order print" << endl;
cout << "s: search value;\tq: quit" << endl;
cout << "===================\n";
cout << "choice: ";
}
return 0;
}
和 bst.h:
#ifndef COP4530_PROJ4_H
#define COP4530_PROJ4_H
#include<iostream>
#include<string>
using std::string;
namespace cop4530{
//using std::string;
int default_threshold_value = 1;
template <typename T>
class BST
{
public:
BST(int th=default_threshold_value);
BST(const string input, int th=default_threshold_value);
BST(const BST&);
~BST();//
void buildFromInputString(const string input);
const BST & operator=(const BST & rhs);//
bool empty();//
void printInOrder() const;//
//void printLevelOrder() const;//
int numOfNodes() const;//
int height() const;//
void makeEmpty();//
void insert(const T& v);//
void remove(const T& v);//
bool contains (const T& v);//
private:
struct BSTNode
{
T element;
BSTNode *left;
BSTNode *right;
int height;
//void printInOrder(BSTNode *t) const;
BSTNode(const T & theElement, BSTNode *lt, BSTNode *rt, int h=0)
: element(theElement), left(lt), right(rt), height(h) {}
};
BSTNode *root;
void printInOrder(BSTNode *t) const;//
//void printLevelOrder(BSTNode *t) const;
void makeEmpty(BSTNode* &t);//
void insert(const T& v, BSTNode *&t);//
void remove(const T& v, BSTNode *&t);//
bool contains(const T& v, BSTNode *&t);//
int numOfNodes(BSTNode *t) const;//
int height(BSTNode *t) const;//
BSTNode * clone(BSTNode *t) const;//
};
#include "bst1.hpp"
}
#endif
这是 bst1.hpp
template <typename T>
void BST<T>::buildFromInputString(const string input)
{
//////////makeEmpty();
cin >> input;
}
template <typename T>
BST<T>::~BST()
{
makeEmpty();
}
/*template <typename T>
const BST<T>::BST & operator=(const BST & rhs)
{
if (this != &rhs)
{
makeEmpty();
root = clone( rhs.root)
}
return *this;
}*/
template <typename T>
bool BST<T>::empty()
{
//if (contains(root)==(-1))
if ( 1==1)
return true;
else
return false;
}
template <typename T>
void BST<T>::printInOrder() const
{
printInOrder(root);
}
/*template <typename T>
void BST<T>::printLevelOrder() const
{
printLevelOrder(root);
}*/
template <typename T>
int BST<T>::numOfNodes() const
{
return numOfNodes(root);
}
template <typename T>
int BST<T>::height() const
{
return height(root);
}
template <typename T>
void BST<T>::makeEmpty()
{
makeEmpty(root);
}
template <typename T>
void BST<T>::insert(const T& v)
{
insert(v, root);
}
template <typename T>
void BST<T>::remove(const T& v)
{
remove(v, root);
}
template <typename T>
bool BST<T>::contains(const T& v)
{
return contains(v, root);
}
template <typename T>
bool BST<T>::contains(const T& v, BSTNode *&t)
{
if( t == NULL)
return false;
else if(v < t->element)
return contains(v, t->left);
else if(t->element < v)
return contains(v, t->right);
else
return true;
}
template <typename T>
int BST<T>::numOfNodes(BSTNode *t) const
{
int nodes = 0;
if (t!=NULL)
{
nodes++;
numOfNodes(t->left);
numOfNodes(t->right);
}
return nodes;
}
template <typename T>
void BST<T>::printInOrder(BSTNode *t) const
{
if (left != 0)
printInOrder(t->left);
cout << t << endl;
if (right != 0)
printInOrder(t->right);
}
//void BST<T>::printLevelOrder(BSTNode *t) const
template <typename T>
void BST<T>::makeEmpty(BSTNode * & t)
{
if(t != NULL)
{
makeEmpty(t->left);
makeEmpty(t->right);
delete t;
}
t = NULL;
}
template <typename T>
void BST<T>::insert(const T& v, BSTNode *&t)
{
if(t = NULL)
t = new BSTNode(v, NULL, NULL);
else if(v < t->element)
insert(v,t->left);
else if(t->element < v)
insert(v,t->right);
else
;
}
template <typename T>
void BST<T>::remove(const T& v, BSTNode *&t)
{
if(t == NULL)
return;
if(v < t->element)
remove(v, t->left);
else if (t->element < v)
remove(v,t->right);
else
{
BSTNode *oldNode = t;
t = (t->left != NULL) ? t->left : t->right;
delete oldNode;
}
}
//else if (t->left != NULL && t->right != NULL)
template <typename T>
int BST<T>::height(BSTNode *t) const
{
return t == NULL ? -1: t->height;
}
template <class T>
typename BST<T>::BSTNode * BST<T>::clone(BSTNode *t) const
{
if(t==NULL)
return NULL;
return new BSTNode( t->element, clone(t->left), clone(t->right));
}
我遇到了链接器问题。在网站上找不到任何可以专门解决我的问题的代码。一直在研究二叉搜索树,但几乎没有解决这个特定方面的结果。就我而言,所有库和文件都添加在各自的区域中,将非常感谢一些帮助。