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我一直在尝试用 C# GDI+ 制作游戏。为此,我希望图像沿其移动方向旋转。

public Point PlayerPosition = new Point(320, 240);
public int PlayerDirection = 90;

public Bitmap PlayerImage;
PlayerImage = new Bitmap(Application.StartupPath + "\\Drake.png");

public void DrawPlayer(Graphics g)
    {

        Matrix rotMatrix = new Matrix();
        rotMatrix.RotateAt((float)PlayerDirection, new PointF(PlayerPosition.X-17, (float)PlayerPosition.Y-27), MatrixOrder.Prepend);
        g.Transform = rotMatrix;            
        g.DrawImage(PlayerImage , new Point(PlayerPosition.X-33,PlayerPosition.Y-70)); 


    }

但是每个对象都在屏幕上旋转。我只需要将我绘制的这张图片旋转到图片框。

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