要将图表值转换为像素,您可以使用NumberAxis#getDisplayPosition()
返回图表节点实际坐标的方法。
虽然这些坐标是相对于图表区域的,但您可以通过下面的代码找到:
Node chartArea = chart.lookup(".chart-plot-background");
Bounds chartAreaBounds = chartArea.localToScene(chartArea.getBoundsInLocal());
注意localToScene()
方法,它允许您将任何坐标转换为场景坐标。因此,您可以使用它们来更新您的值标记坐标。确保localToScene
在显示场景后拨打电话。
请参阅下面的示例程序,该程序生成下一个图表:
public class LineChartValueMarker extends Application {
private Line valueMarker = new Line();
private XYChart.Series<Number, Number> series = new XYChart.Series<>();
private NumberAxis yAxis;
private double yShift;
private void updateMarker() {
// find maximal y value
double max = 0;
for (Data<Number, Number> value : series.getData()) {
double y = value.getYValue().doubleValue();
if (y > max) {
max = y;
}
}
// find pixel position of that value
double displayPosition = yAxis.getDisplayPosition(max);
// update marker
valueMarker.setStartY(yShift + displayPosition);
valueMarker.setEndY(yShift + displayPosition);
}
@Override
public void start(Stage stage) {
LineChart<Number, Number> chart = new LineChart<>(new NumberAxis(0, 100, 10), yAxis = new NumberAxis(0, 100, 10));
series.getData().add(new XYChart.Data(0, 0));
series.getData().add(new XYChart.Data(10, 20));
chart.getData().addAll(series);
Pane pane = new Pane();
pane.getChildren().addAll(chart, valueMarker);
Scene scene = new Scene(pane);
// add new value on mouseclick for testing
chart.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent t) {
series.getData().add(new XYChart.Data(series.getData().size() * 10, 30 + 50 * new Random().nextDouble()));
updateMarker();
}
});
stage.setScene(scene);
stage.show();
// find chart area Node
Node chartArea = chart.lookup(".chart-plot-background");
Bounds chartAreaBounds = chartArea.localToScene(chartArea.getBoundsInLocal());
// remember scene position of chart area
yShift = chartAreaBounds.getMinY();
// set x parameters of the valueMarker to chart area bounds
valueMarker.setStartX(chartAreaBounds.getMinX());
valueMarker.setEndX(chartAreaBounds.getMaxX());
updateMarker();
}
public static void main(String[] args) {
launch();
}
}