如何在 OpenGL 的视口底部绘制一个水平框?这是在顶部绘制它。怎么了?
var H = window height;
var len = 20;
gl.Vertex3d(0, H - len, 0); //top left
gl.Vertex3d(Width, H - len, 0); //top right
gl.Vertex3d(Width, H + len, 0); //bottom left
gl.Vertex3d(0, H + len, 0); //bottom right