I have never really done much with IOS drawing API's before. I looking into drawing a smooth plot like curve with a programmable number of control points, something similar to this:
Sample Graph http://blog.mixonline.com/briefingroom/wp-content/uploads/2010/09/eq-editing-screen.jpg
(I realize that there's a ton math behind the sample graph, I just want to start out with manipulating simple points).
My first thought was that I should be looking into using UIBezierPath Quad paths. I found that this works really well if I have just a start point, end point and control point. I've had a lot of trouble getting curves to look 'sensible' if I try to add a chain of quads to simulate the example I posted.
Basically I just have a lot of doubt about the correct approach to take. Can somebody advise me on where I should be directing my attention?