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我正在尝试在项目中使用它,但我无法弄清楚如何为轮播中的每个图标/对象放置一个触摸事件侦听器,如果有人可以提供如何做到这一点的快速答案,我将不胜感激.

    local NUM_ITEMS=20;  
    local radiusX= 200;  
    local radiusY= 40;  
    local centerX = 240;  
    local centerY = 160;  
    local speed = 0.05;  
    local perspective = 3;    

    local carousel = display.newGroup()
    local icons = {}

    local function zSort(myTable, myGroup)

            table.sort(myTable,  
                    function(a, b)
                        return a.depth < b.depth -- depth is your custom field
                    end
            )
            for i = 1, #myTable do
                    myGroup:insert(myTable[i].img)
            end

    end

function Icon(i)
        local this = {}
        local icon = display.newImage(carousel, "images/icon"..i..".png")
        this.angle = (i-1) * math.rad(360/NUM_ITEMS);  
        this.img = icon
        return this
end

function update(event)

        local icon
        local sin = math.sin
        local cos = math.cos

        for i=1, NUM_ITEMS, 1 do

                icon = icons[i]
                local img = icon.img

                img.x = cos(icon.angle) * radiusX + centerX
                img.y = sin(icon.angle) * radiusY + centerY


                local s = (img.y - perspective) / (centerX + radiusY - perspective)
                img.xScale = s*0.25
                img.yScale = s*0.25

                icon.angle = (icon.angle  + speed) --%math.rad(360)

                icon.depth = s

        end

        zSort(icons, carousel)

end

for i=1, NUM_ITEMS, 1 do
        local icon = Icon(i)
        icons[i] = icon 
end

function onTouch(event)
        if(event.phase=="moved") then
                speed = (event.x - centerX) / 2000;  
        end
end

Runtime:addEventListener("enterFrame",update)
Runtime:addEventListener("touch", onTouch)
4

1 回答 1

1

我不能完全理解你真正需要什么。但是,如果您想为 localGroup 中的所有相同图标添加单独的触摸,则可以将图标添加为图标数组并赋予specific tag每个图标,并且可以单独触摸,如下所示:

 local icons = {}
 for i=1,10 do
   icons[i] = display.newImage(i..".png")
   icons[i].tag = i
 end

 local function touchIt(e)
   print(e.target.tag) 
   --[[ icons[e.target.tag] can be used to identify 
        and set properties to the touched icon --]]
 end
 for i=1,10 do
   icons[i]:addEventListener("touch",touchIt)
 end

或者

如果要将所有组元素标识为相同并进行触摸,则可以对所有图标使用same tag/赋予userdata,并且可以对所有组元素进行相同的触摸动作(如下)。

 local icons = {}
 for i=1,10 do
   icons[i] = display.newImage(i..".png")
   icons[i].tag = 1 --[[ you can also use icons[i].userdata = "icons" 
                         (or any string)--]]
 end

 local function touchIt(e)
   print(e.target.tag) -- It willo be 1 for all icons
                       --[[ icons[e.target.tag] can be used to identify 
                            whether if it is under 'icons' --]]

  --[[ or use userdata as follows --]]
  print(e.target.userdata)--[[ out put is a string 
                             identifying the group/element--]]
 end
 for i=1,10 do
   icons[i]:addEventListener("touch",touchIt)
 end
于 2013-03-12T05:00:54.267 回答