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我在 OSX 10.8

在我的应用程序中,我必须更改麦克风增益,我使用 AudioQueue 来捕获缓冲区,但没有获得任何指针来更改麦克风增益,

Apple HAL 文档也有,但没有得到任何东西,

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2 回答 2

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首先,向您的队列询问它的kAudioQueueProperty_CurrentDevice,这是它正在读取的设备的标识符字符串。

接下来,您需要打开该设备。这比应有的工作要多,因为 Core Audio 的设计者相信通过通用的“GetProperty”和“SetProperty”函数可以完成几乎所有事情。开始:

  1. 创建一个AudioValueTranslation结构,其中包含指向包含设备标识符的变量的指针和指向要在其中的AudioDeviceID.
  2. 使用AudioHardwareGetPropertyor 未弃用但更通用AudioObjectGetProperty的 get kAudioHardwarePropertyDeviceForUID,将指针传递给结构。HAL 将查找设备并通过您放入结构中的指针将其返回给您。

如果这没有返回错误,那么您现在拥有了一个设备。

最后一步是设置它的增益。我认为这体现kAudioDevicePropertyVolumeScalar在输入范围上,但我不是 100% 确定。无论如何,您将一直在修补AudioDeviceSetProperty和/或AudioObjectSetProperty直到找到正确的组合。

于 2013-02-28T00:11:08.003 回答
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看来,在运行 AudioQueue 时无法即时更改音量增益,有些如何能够在缓冲区中添加麦克风增益,发布代码,

void AQRecorder::setGain(void *data, int bytes, float gain){
    SInt16 *editBuffer = (SInt16 *)data;

    // loop over every packet

    for (int nb = 0; nb < (bytes / 2); nb++) {

        // we check if the gain has been modified to save resoures
        if (gain != 0) {
            // we need more accuracy in our calculation so we calculate with doubles
            double gainSample = ((double)editBuffer[nb]) / 32767.0;

            /*
             at this point we multiply with our gain factor
             we dont make a addition to prevent generation of sound where no sound is.

             no noise
             0*10=0

             noise if zero
             0+10=10
             */
            gainSample *= gain;

            /**
             our signal range cant be higher or lesser -1.0/1.0
             we prevent that the signal got outside our range
             */
            gainSample = (gainSample < -1.0) ? -1.0 : (gainSample > 1.0) ? 1.0 : gainSample;

            /*
             This thing here is a little helper to shape our incoming wave.
             The sound gets pretty warm and better and the noise is reduced a lot.
             Feel free to outcomment this line and here again.

             You can see here what happens here http://silentmatt.com/javascript-function-plotter/
             Copy this to the command line and hit enter: plot y=(1.5*x)-0.5*x*x*x
             */

            gainSample = (1.5 * gainSample) - 0.5 * gainSample * gainSample * gainSample;

            // multiply the new signal back to short
            gainSample = gainSample * 32767.0;

            // write calculate sample back to the buffer
            editBuffer[nb] = (SInt16)gainSample;
        }
    }
}

记住这个函数只有在有增益变化时才应该调用,否则会节省 CPU 资源。

于 2013-03-01T03:12:42.237 回答