这个概念相对简单,你需要有多个可以渲染的图层......
有多种不同的方法可以解决这个问题。您可以维护一个Point
s 列表,并在每个绘制周期中,将这些点渲染到后备缓冲区,然后您将使用AlphaComposite
.
您可以(如本例那样)直接绘制到后备缓冲区和repaint
内容,再次使用 aAlphaComposite
来呈现更高层。
你可以有任意数量的层...
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Line2D;
import java.awt.image.BufferedImage;
import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
public class PaintOver {
public static void main(String[] args) {
new PaintOver();
}
public PaintOver() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (Exception ex) {
}
JFrame frame = new JFrame("Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new MapPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class MapPane extends JPanel {
private BufferedImage background;
private BufferedImage foreground;
public MapPane() {
try {
background = ImageIO.read(getClass().getResource("/TreasureMap.png"));
foreground = new BufferedImage(background.getWidth(), background.getHeight(), BufferedImage.TYPE_INT_ARGB);
} catch (Exception e) {
e.printStackTrace();
}
MouseAdapter mouseHandler = new MouseAdapter() {
private Point startPoint;
@Override
public void mousePressed(MouseEvent e) {
startPoint = e.getPoint();
}
@Override
public void mouseReleased(MouseEvent e) {
startPoint = null;
}
@Override
public void mouseDragged(MouseEvent e) {
Point endPoint = e.getPoint();
Graphics2D g2d = foreground.createGraphics();
Point offset = getOffset();
Point from = new Point(startPoint);
from.translate(-offset.x, -offset.y);
Point to = new Point(endPoint);
to.translate(-offset.x, -offset.y);
g2d.setColor(Color.RED);
g2d.setStroke(new BasicStroke(4, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
g2d.draw(new Line2D.Float(from, to));
g2d.dispose();
startPoint = endPoint;
repaint();
}
};
addMouseListener(mouseHandler);
addMouseMotionListener(mouseHandler);
}
@Override
public Dimension getPreferredSize() {
return background == null ? super.getPreferredSize() : new Dimension(background.getWidth(), background.getHeight());
}
protected Point getOffset() {
Point p = new Point();
if (background != null) {
p.x = (getWidth() - background.getWidth()) / 2;
p.y = (getHeight() - background.getHeight()) / 2;
}
return p;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
if (background != null) {
Graphics2D g2d = (Graphics2D) g.create();
Point offset = getOffset();
g2d.drawImage(background, offset.x, offset.y, this);
g2d.setComposite(AlphaComposite.SrcOver.derive(0.5f));
g2d.drawImage(foreground, offset.x, offset.y, this);
g2d.dispose();
}
}
}
}