82

我的应用程序中已经有大约 5 个UIScrollView,它们都加载了多个.xib文件。我们现在想使用UIRefreshControl. 它们被构建为与 UITableViewControllers 一起使用(每个 UIRefreshControl 类参考)。我不想重新做所有5个UIScrollView工作。我已经尝试UIRefreshControl在我UIScrollView的 's 中使用它,它可以按预期工作,除了一些事情。

  1. 刷新图像进入加载器后,UIScrollView向下跳跃约10个像素,只有当我非常小心地UIScrollview非常缓慢地向下拖动时才会发生这种情况。

  2. 当我向下滚动并开始重新加载时,松开UIScrollViewUIScrollView停留在我松开的位置。完成重新加载后,会UIScrollView跳到顶部,没有动画。

这是我的代码:

-(void)viewDidLoad
{
      UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init];
      [refreshControl addTarget:self action:@selector(handleRefresh:) forControlEvents:UIControlEventValueChanged];
      [myScrollView addSubview:refreshControl];
}

-(void)handleRefresh:(UIRefreshControl *)refresh {
      // Reload my data
      [refresh endRefreshing];
}

有什么办法可以节省大量时间并使用 a UIRefreshControlin aUIScrollView吗?

谢谢你!!!

4

11 回答 11

97

我有一个UIRefreshControl工作UIScrollView

- (void)viewDidLoad
{
    UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 500, 500)];
    scrollView.userInteractionEnabled = TRUE;
    scrollView.scrollEnabled = TRUE;
    scrollView.backgroundColor = [UIColor whiteColor];
    scrollView.contentSize = CGSizeMake(500, 1000);

    UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init];
    [refreshControl addTarget:self action:@selector(testRefresh:) forControlEvents:UIControlEventValueChanged];
    [scrollView addSubview:refreshControl];

    [self.view addSubview:scrollView];
}

- (void)testRefresh:(UIRefreshControl *)refreshControl
{    
    refreshControl.attributedTitle = [[NSAttributedString alloc] initWithString:@"Refreshing data..."];

        dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{

        [NSThread sleepForTimeInterval:3];//for 3 seconds, prevent scrollview from bouncing back down (which would cover up the refresh view immediately and stop the user from even seeing the refresh text / animation)

        dispatch_async(dispatch_get_main_queue(), ^{
            NSDateFormatter *formatter = [[NSDateFormatter alloc] init];
            [formatter setDateFormat:@"MMM d, h:mm a"];
            NSString *lastUpdate = [NSString stringWithFormat:@"Last updated on %@", [formatter stringFromDate:[NSDate date]]];

            refreshControl.attributedTitle = [[NSAttributedString alloc] initWithString:lastUpdate];

            [refreshControl endRefreshing];

            NSLog(@"refresh end");
        });
    });
}

需要在单独的线程上进行数据更新,否则会锁定主线程(UI 用于更新 UI)。因此,当主线程忙于更新数据时,UI 也会被锁定或冻结,您永远看不到流畅的动画或微调器。

编辑:好的,我正在做与 OP 相同的事情,我现在已经向它添加了一些文本(即“拉动刷新”),它确实需要回到主线程来更新该文本。

更新了答案。

于 2013-02-21T17:08:18.120 回答
47

添加到上述答案中,在某些情况下,您无法设置 contentSize(也许使用自动布局?)或 contentSize 的高度小于或等于 UIScrollView 的高度。在这些情况下,UIRefreshControl 将不起作用,因为 UIScrollView 不会反弹。

要解决此问题,请将属性alwaysBounceVertical设置为TRUE

于 2013-12-04T15:55:01.017 回答
28

由于iOS 10 UIScrollView 已经有一个 refreshControl 属性。当您创建 UIRefereshControl 并将其分配给此属性时,将出现此 refreshControl。

不再需要将 UIRefereshControl 添加为子视图。

func configureRefreshControl () {
   // Add the refresh control to your UIScrollView object.
   myScrollingView.refreshControl = UIRefreshControl()
   myScrollingView.refreshControl?.addTarget(self, action:
                                      #selector(handleRefreshControl),
                                      for: .valueChanged)
}

@objc func handleRefreshControl() {
   // Update your content…

   // Dismiss the refresh control.
   DispatchQueue.main.async {
      self.myScrollingView.refreshControl?.endRefreshing()
   }
}

UIRefreshControl 对象是附加到任何 UIScrollView 对象的标准控件

来自https://developer.apple.com/documentation/uikit/uirefreshcontrol的代码和引用

于 2019-08-06T12:53:44.450 回答
14

如果您有幸支持 iOS 10+,您现在可以简单地设置refreshControl. UIScrollView这与之前存在refreshControlUITableView.

于 2016-07-28T01:05:18.183 回答
11

这是在 C#/Monotouch 中执行此操作的方法。我在任何地方都找不到 C# 的任何示例,所以就在这里。谢谢 Log139!

public override void ViewDidLoad ()
{
    //Create a scrollview object
    UIScrollView MainScrollView = new UIScrollView(new RectangleF (0, 0, 500, 600)); 

    //set the content size bigger so that it will bounce
    MainScrollView.ContentSize = new SizeF(500,650);

    // initialise and set the refresh class variable 
    refresh = new UIRefreshControl();
    refresh.AddTarget(RefreshEventHandler,UIControlEvent.ValueChanged);
    MainScrollView.AddSubview (refresh);
}

private void RefreshEventHandler (object obj, EventArgs args)
{
    System.Threading.ThreadPool.QueueUserWorkItem ((callback) => {  
        InvokeOnMainThread (delegate() {
        System.Threading.Thread.Sleep (3000);             
                refresh.EndRefreshing ();
        });
    });
}
于 2013-03-22T02:52:50.210 回答
2

对于跳跃问题,蒂姆诺曼的回答解决了它。

如果您使用的是 swift2,这里是 swift 版本:

import UIKit

class NoJumpRefreshScrollView: UIScrollView {

/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
override func drawRect(rect: CGRect) {
    // Drawing code
}
*/
override var contentInset:UIEdgeInsets {
    willSet {
        if self.tracking {
            let diff = newValue.top - self.contentInset.top;
            var translation = self.panGestureRecognizer.translationInView(self)
            translation.y -= diff * 3.0 / 2.0
            self.panGestureRecognizer.setTranslation(translation, inView: self)
            }
        }
    }
}
于 2016-01-19T04:05:32.260 回答
2

如何在 Swift 3 中做到这一点:

override func viewDidLoad() {
    super.viewDidLoad()

    let scroll = UIScrollView()
    scroll.isScrollEnabled = true
    view.addSubview(scroll)

    let refreshControl = UIRefreshControl()
    refreshControl.addTarget(self, action: #selector(pullToRefresh(_:)), for: .valueChanged)
    scroll.addSubview(refreshControl)
}

func pullToRefresh(_ refreshControl: UIRefreshControl) {
    // Update your conntent here

    refreshControl.endRefreshing()
}
于 2017-08-31T21:01:18.867 回答
1

我在UIRefreshControl里面正常工作UIScrollView。我继承UIScrollView,阻止更改 contentInset 并覆盖 contentOffset 设置器:

class ScrollViewForRefreshControl : UIScrollView {
    override var contentOffset : CGPoint {
        get {return super.contentOffset }
        set {
            if newValue.y < -_contentInset.top || _contentInset.top == 0 {
                super.contentOffset = newValue
            }
        }
    }
    private var _contentInset = UIEdgeInsetsZero
    override var contentInset : UIEdgeInsets {
        get { return _contentInset}
        set {
            _contentInset = newValue
            if newValue.top == 0 && contentOffset.y < 0 {
                self.setContentOffset(CGPointZero, animated: true)
            }
        }
    }
}
于 2014-12-05T16:06:37.520 回答
1

对于 Jumping 问题, override contentInset 只能在 iOS 9 之前解决。我只是尝试了一种避免跳转问题的方法:

let scrollView = UIScrollView()
let refresh = UIRefreshControl()
//        scrollView.refreshControl = UIRefreshControl() this will cause the jump issue
refresh.addTarget(self, action: #selector(handleRefreshControl), for: .valueChanged)
scrollView.alwaysBounceVertical = true
//just add refreshControl and send it to back will avoid jump issue
scrollView.addSubview(refresh)
scrollView.sendSubviewToBack(refresh)

适用于 iOS 9 10 11 等,我希望他们(Apple)能解决这个问题。

于 2019-03-22T11:06:36.240 回答
0

从 iOS 10 开始,UIScrollView 有一个 refreshControl 属性,您可以将其设置为 UIRefreshControl。与往常一样,您不需要管理控件的框架。只需配置控件,为 valueChanged 事件设置目标操作并分配给属性。

无论您使用的是普通滚动视图、表格视图还是集合视图,创建刷新控件的步骤都是相同的。

if #available(iOS 10.0, *) {
  let refreshControl = UIRefreshControl()
  refreshControl.attributedTitle = NSAttributedString(string: "Pull to refresh")
  refreshControl.addTarget(self,
                           action: #selector(refreshOptions(sender:)),
                           for: .valueChanged)
  scrollView.refreshControl = refreshControl
}

@objc private func refreshOptions(sender: UIRefreshControl) {
  // Perform actions to refresh the content
  // ...
  // and then dismiss the control
  sender.endRefreshing()
}
于 2020-11-15T15:39:13.103 回答
-3

您可以简单地创建刷新控件的实例并将其添加到滚动视图的顶部。然后,在委托方法中,您可以根据自己的要求调整其行为。

于 2013-02-20T12:36:33.147 回答