路线文件:
resources :tournaments do
resources :game, :only => [:new, :index, :create, :update, :destroy]
end
Rake Routes 显示:
new_tournament_game GET /tournaments/:tournament_id/game/new(.:format) game#new
我打电话:
<td><%= link_to 'Add Game', new_tournament_game_path(tournament) %></td>
游戏模型:
使用以下 URL 将我带到查看游戏视图:http://local host:3000/tournaments/2/game/new
并查看:
<h1>New Game in <%= @tournament.name %> Tournament</h1>
<fieldset>
<%= form_for [:tournament, @game], :url => tournament_game_index_path do |f| %>
<table>
<td>
.... More fields .....
</td>
<div class="form-actions">
<%= f.submit "Create %>
</div>
<% end %>
单击创建时会产生错误:
undefined method `game_url' for #<GamesController:0xb6131e40>
问题:
我应该使用嵌套路由还是隐藏字段?
我是否需要单独的锦标赛游戏控制器/视图来处理锦标赛游戏调用?
单击“创建”按钮时,如何让它寻找正确的创建路线?
当我想在两个表之间建立关系时,我只需要嵌套资源和 has_many/belongs_to 调用还是仍然需要诸如 Tournament 之类的外键列?
很抱歉在一个线程中的所有问题。您能提供的任何帮助将不胜感激!
谢谢你。
编辑:
错误引用了第 39 行,这将是创建控制器的行。
class GamesController < ApplicationController
# GET /game
# GET /game.json
def index
@game = Game.all
respond_to do |format|
format.html # index.html.erb
format.json { render json: @game }
end
end
# GET /game/1
# GET /game/1.json
def show
@game = Game.find(params[:id])
respond_to do |format|
format.html # show.html.erb
format.json { render json: @game }
end
end
# GET /game/new
# GET /game/new.json
def new
@game = Game.new
@tournament = Tournament.find(params[:tournament_id])
end
# GET /game/1/edit
def edit
@game = Game.find(params[:id])
end
# POST /game
# POST /game.json
def create
@tournament = Tournament.find(params[:tournament_id])
@game = @tournament.game.build(params[:game])
respond_to do |format|
if params[:commit] != 'Cancel'
if @game.save
format.html { redirect_to @game, notice: 'Game was successfully created.' }
format.json { render json: @game, status: :created, location: @game }
format.json { render json: @game }
else
format.html { render action: "new" }
format.json { render json: @game.errors, status: :unprocessable_entity }
end
else
format.html { redirect_to @game, alert: 'Game was not updated.' }
end
end
end
# PUT /game/1
# PUT /game/1.json
def update
@game = Game.find(params[:id])
respond_to do |format|
if params[:commit] != 'Cancel'
if @game.update_attributes(params[:game])
format.html { redirect_to @game, notice: 'Game was successfully updated.' }
format.json { render json: @game }
else
format.html { render action: "edit" }
format.json { render json: @game.errors, status: :unprocessable_entity }
end
else
format.html { redirect_to @game, alert: 'Game was not updated.' }
end
end
end
# DELETE /game/1
# DELETE /game/1.json
def destroy
@game = Game.find(params[:id])
@game.destroy
respond_to do |format|
format.html { redirect_to game_url }
format.json { head :no_content }
end
end
end