我正在尝试将图像从 URL 获取到位图中,然后使用位图中的原始数据尝试创建 CCSprite。这里的问题是当我显示精灵时图像已损坏。我创建了一个独立的 android 应用程序(没有 cocos2dx)并使用相同的代码来获取和显示位图并正确显示。图像在 cocos2dx 中没有正确渲染的任何原因?
我从 URL 获取图像的代码是:
String urlString = "http://www.mathewingram.com/work/wp-content/themes/thesis/rotator/335f69c5de_small.jpg";//http://graph.facebook.com/"+user.getId()+"/picture?type=large";
Bitmap pic = null;
pic = BitmapFactory.decodeStream((InputStream) new URL(urlString).getContent());
int[] pixels = new int[pic.getWidth() * pic.getHeight()];
pic.getPixels(pixels, 0, pic.getWidth(), 0, 0,pic.getWidth(),pic.getHeight());
int len = pic.getWidth()* pic.getHeight();
nativeFbUserName(pixels,len,pic.getWidth(), pic.getHeight());
函数“nativeFbUserName”是对原生 c++ 函数的调用,它是:
void Java_com_WBS_Test0001_Test0001_nativeFbUserName(JNIEnv *env, jobject thiz,jintArray name, jint len, jint width, jint height) {
jint *jArr = env->GetIntArrayElements(name,NULL);
int username[len];
for (int i=0; i<len; i++){
username[i] = (int)jArr[i];
}
HelloWorld::getShared()->picLen = (int)len;
HelloWorld::getShared()->picHeight = (int)height;
HelloWorld::getShared()->picWidth = (int)width;
HelloWorld::getShared()->saveArray(username);
HelloWorld::getShared()->schedule(SEL_SCHEDULE(&HelloWorld::addSprite),0.1);
}
void HelloWorld::saveArray(int *arrayToSave)
{
arr = new int[picLen];
for(int i = 0; i < picLen; i++){
arr[i] = arrayToSave[i];
}
}
void HelloWorld::addSprite(float time)
{
this->unschedule(SEL_SCHEDULE(&HelloWorld::addSprite));
CCTexture2D *tex = new CCTexture2D();
bool val = tex->initWithData(arr,(cocos2d::CCTexture2DPixelFormat)0,picWidth,picHeight, CCSizeMake(picWidth,picHeight));
CCLog("flag is %d",val);
CCSprite *spriteToAdd = CCSprite::createWithTexture(tex);
spriteToAdd->setPosition(ccp(500, 300));
this->addChild(spriteToAdd);
}
编辑:所以我发现这个链接Access to raw data in ARGB_8888 Android Bitmap指出它可能是一个错误。有没有人找到解决方案?