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我在使用Qt 状态机时遇到了一些问题。我永远无法执行状态:我遇到各种类型的错误,我无法弄清楚问题所在。有关错误和导致错误的代码的更多信息,请参阅下文。

这是我的主要功能:

int main(int argc, char *argv[])
{
    // Initialize the app
    // ... app initialization here
    QApplication app(argc, argv);

    // Create the state machine
    QStateMachine machine;

    MyState* ms1 = new MyState("ms1");
    MyState* ms2 = new MyState("ms2");
    QFinalState* fs = new QFinalState();

    ms1->addTransition(ms2);
    ms2->addTransition(fs);

    machine.addState(ms1);
    machine.addState(ms2);
    machine.addState(fs);
    machine.setInitialState(ms1);

    QObject::connect(&machine, SIGNAL(finished()), new Finisher(), SLOT(OnFinished()));
    machine.start();
    return app.exec();
}

我在 中设置了断点MyState,但断点永远不会被击中并且start/stop方法永远不会执行(我实际上只希望start被调用)。应用程序直接进入Finisher::OnFinished方法。

这是我的状态类:

class MyState: public QState
{
    Q_OBJECT
private:
    QString _stateName;
public:
    MyState(QString stateName, QState * parent = 0):QState(parent), _stateName(stateName){}
    ~MyState(){}

public slots:
    void start()
    {
        qDebug() << _stateName << " start.";
        emit finished();
    }

    void stop()
    {
        qDebug() << _stateName << " stop.";
    }

signals:
    void finished();
    //void exited();
};

Finisher 非常简单:

class Finisher:public QObject
{
    Q_OBJECT
    public slots:
    void OnFinished()
    {
        qDebug() << "Finished!";
        QTimer::singleShot(0, QApplication::instance(), SLOT(quit()));
    }
};

我尝试了几件事,包括直接设置每个状态的父级:

// If I use the following code, I get an error 
// stating that "the state has already been added to this machine"
MyState* ms1 = new MyState("ms1");
MyState* ms2 = new MyState("ms2", ms1);
QFinalState* fs = new QFinalState(ms2);

ms1->addTransition(ms2);
ms2->addTransition(fs);

machine.addState(ms1);
machine.addState(ms2);
machine.addState(fs);
machine.setInitialState(ms1);
// .. and so on

但是,当我似乎无法在machine.addState调用时添加状态时:

QStateMachine::addState: state has already been added to this machine
QStateMachine::addState: state has already been added to this machine
Unrecoverable error detected in running state machine: Missing initial state in
compound state ''

我也试过只离开构造函数而不调用machine.addState

QStateMachine machine;
MyState* ms1 = new MyState("ms1");
MyState* ms2 = new MyState("ms2", ms1);
QFinalState* fs = new QFinalState(ms2);

ms1->addTransition(ms2);
ms2->addTransition(fs);
machine.setInitialState(ms1);
// .. and so on

但是,在这种情况下,我收到以下错误:

QState::setInitialState: state 0xa05e5e0 is not a child of this state (0x43fe94)

QStateMachine::start: No initial state set for machine. Refusing to start.

最后一个很奇怪,因为我明确声明了初始状态ms1,然后我调用start了,所以我不知道那里有什么问题。有人对如何让这个例子起作用有任何想法吗?

4

1 回答 1

2

没有什么像start()slot in QState- 但它存在于QStateMachine.

我想你想重新实现

virtual void    onEntry ( QEvent * event )
virtual void    onExit ( QEvent * event )

方法:

class MyState: public QState
{
    Q_OBJECT
private:
    QString _stateName;
public:
    MyState(QString stateName, QState * parent = 0):QState(parent), _stateName(stateName){}
    ~MyState(){}

protected:
   virtual  void onEntry(QEvent * event)
    {
        qDebug() << _stateName << " start.";
    }

   virtual  void onExit(QEvent * event)
    {
        qDebug() << _stateName << " stop.";
    }
signals:
    void finished();
    //void exited();
};

这工作得很好。

于 2013-02-05T18:58:17.317 回答