我正在研究著名的冈萨雷斯“数字图像处理”的图像处理,并谈论图像恢复,很多示例都是使用计算机生成的噪声(高斯、盐和胡椒等)完成的。在 MATLAB 中有一些内置函数可以做到这一点。那么 OpenCV 呢?
10 回答
据我所知,没有像 Matlab 这样方便的内置函数。但只需几行代码,您就可以自己创建这些图像。
例如加性高斯噪声:
Mat gaussian_noise = img.clone();
randn(gaussian_noise,128,30);
椒盐噪声:
Mat saltpepper_noise = Mat::zeros(img.rows, img.cols,CV_8U);
randu(saltpepper_noise,0,255);
Mat black = saltpepper_noise < 30;
Mat white = saltpepper_noise > 225;
Mat saltpepper_img = img.clone();
saltpepper_img.setTo(255,white);
saltpepper_img.setTo(0,black);
There is function random_noise()
from the scikit-image package. It has several builtin noise patterns, such as gaussian
, s&p
(for salt and pepper noise), possion
and speckle
.
Below I show an example of how to use this method
from PIL import Image
import numpy as np
from skimage.util import random_noise
im = Image.open("test.jpg")
# convert PIL Image to ndarray
im_arr = np.asarray(im)
# random_noise() method will convert image in [0, 255] to [0, 1.0],
# inherently it use np.random.normal() to create normal distribution
# and adds the generated noised back to image
noise_img = random_noise(im_arr, mode='gaussian', var=0.05**2)
noise_img = (255*noise_img).astype(np.uint8)
img = Image.fromarray(noise_img)
img.show()
There is also a package called imgaug which are dedicated to augment images in various ways. It provides gaussian, poissan and salt&pepper noise augmenter. Here is how you can use it to add noise to image:
from PIL import Image
import numpy as np
from imgaug import augmenters as iaa
def main():
im = Image.open("bg_img.jpg")
im_arr = np.asarray(im)
# gaussian noise
# aug = iaa.AdditiveGaussianNoise(loc=0, scale=0.1*255)
# poisson noise
# aug = iaa.AdditivePoissonNoise(lam=10.0, per_channel=True)
# salt and pepper noise
aug = iaa.SaltAndPepper(p=0.05)
im_arr = aug.augment_image(im_arr)
im = Image.fromarray(im_arr).convert('RGB')
im.show()
if __name__ == "__main__":
main()
向图像添加高斯、椒盐散斑和泊松噪声的简单函数
Parameters
----------
image : ndarray
Input image data. Will be converted to float.
mode : str
One of the following strings, selecting the type of noise to add:
'gauss' Gaussian-distributed additive noise.
'poisson' Poisson-distributed noise generated from the data.
's&p' Replaces random pixels with 0 or 1.
'speckle' Multiplicative noise using out = image + n*image,where
n,is uniform noise with specified mean & variance.
import numpy as np
import os
import cv2
def noisy(noise_typ,image):
if noise_typ == "gauss":
row,col,ch= image.shape
mean = 0
#var = 0.1
#sigma = var**0.5
gauss = np.random.normal(mean,1,(row,col,ch))
gauss = gauss.reshape(row,col,ch)
noisy = image + gauss
return noisy
elif noise_typ == "s&p":
row,col,ch = image.shape
s_vs_p = 0.5
amount = 0.004
out = image
# Salt mode
num_salt = np.ceil(amount * image.size * s_vs_p)
coords = [np.random.randint(0, i - 1, int(num_salt))
for i in image.shape]
out[coords] = 1
# Pepper mode
num_pepper = np.ceil(amount* image.size * (1. - s_vs_p))
coords = [np.random.randint(0, i - 1, int(num_pepper))
for i in image.shape]
out[coords] = 0
return out
elif noise_typ == "poisson":
vals = len(np.unique(image))
vals = 2 ** np.ceil(np.log2(vals))
noisy = np.random.poisson(image * vals) / float(vals)
return noisy
elif noise_typ =="speckle":
row,col,ch = image.shape
gauss = np.random.randn(row,col,ch)
gauss = gauss.reshape(row,col,ch)
noisy = image + image * gauss
return noisy
可以使用 NumPy 矩阵运算以非常简单的方式添加“Salt & Pepper”噪声。
def add_salt_and_pepper(gb, prob):
'''Adds "Salt & Pepper" noise to an image.
gb: should be one-channel image with pixels in [0, 1] range
prob: probability (threshold) that controls level of noise'''
rnd = np.random.rand(gb.shape[0], gb.shape[1])
noisy = gb.copy()
noisy[rnd < prob] = 0
noisy[rnd > 1 - prob] = 1
return noisy
# Adding noise to the image
import cv2
import numpy as np
import matplotlib.pyplot as plt
%matplotlib inline
img = cv2.imread('./fruit.png',0)
im = np.zeros(img.shape, np.uint8) # do not use original image it overwrites the image
mean = 0
sigma = 10
cv2.randn(im,mean,sigma) # create the random distribution
Fruit_Noise = cv2.add(img, im) # add the noise to the original image
plt.imshow(Fruit_Noise, cmap='gray')
The values of mean and sigma can be altered to bring about a specific change in noise like gaussian or pepper-salt noise etc. You can use either randn or randu according to the need. Have a look at the documentation: https://docs.opencv.org/2.4/modules/core/doc/operations_on_arrays.html#cv2.randu
I made some change of @Shubham Pachori 's code. When reading a image into numpy arrary, the default dtype is uint8, which can cause wrapping when adding noise onto the image.
import numpy as np
from PIL import Image
"""
image: read through PIL.Image.open('path')
sigma: variance of gaussian noise
factor: the bigger this value is, the more noisy is the poisson_noised image
##IMPORTANT: when reading a image into numpy arrary, the default dtype is uint8,
which can cause wrapping when adding noise onto the image.
E.g, example = np.array([128,240,255], dtype='uint8')
example + 50 = np.array([178,44,49], dtype='uint8')
Transfer np.array to dtype='int16' can solve this problem.
"""
def gaussian_noise(image, sigma):
img = np.array(image)
noise = np.random.randn(img.shape[0], img.shape[1], img.shape[2])
img = img.astype('int16')
img_noise = img + noise * sigma
img_noise = np.clip(img_noise, 0, 255)
img_noise = img_noise.astype('uint8')
return Image.fromarray(img_noise)
def poisson_noise(image, factor):
factor = 1 / factor
img = np.array(image)
img = img.astype('int16')
img_noise = np.random.poisson(img * factor) / float(factor)
np.clip(img_noise, 0, 255, img_noise)
img_noise = img_noise.astype('uint8')
return Image.fromarray(img_noise)
http://scikit-image.org/docs/dev/api/skimage.util.html#skimage.util.random_noise
skimage.util.random_noise(image, mode='gaussian', seed=None, clip=True, **kwargs)
#Adding noise
[m,n]=img.shape
saltpepper_noise=zeros((m, n));
saltpepper_noise=rand(m,n); #creates a uniform random variable from 0 to 1
for i in range(0,m):
for j in range(0,n):
if saltpepper_noise[i,j]<=0.5:
saltpepper_noise[i,j]=0
else:
saltpepper_noise[i,j]=255
although there is no built-in functions like in matlab
imnoise(image,noiseType,NoiseLevel)
but we can easily add required amount random
valued impulse noise or salt and pepper into an image manually.
to add random valued impulse noise.
import random as r def addRvinGray(image,n): # add random valued impulse noise in grayscale '''parameters: image: type=numpy array. input image in which you want add noise. n: noise level (in percentage)''' k=0 # counter variable ih=image.shape[0] iw=image.shape[1] noisypixels=(ih*iw*n)/100 # here we calculate the number of pixels to be altered. for i in range(ih*iw): if k<noisypixels: image[r.randrange(0,ih)][r.randrange(0,iw)]=r.randrange(0,256) #access random pixel in the image gives random intensity (0-255) k+=1 else: break return image
to add salt and pepper noise
def addSaltGray(image,n): #add salt-&-pepper noise in grayscale image k=0 salt=True ih=image.shape[0] iw=image.shape[1] noisypixels=(ih*iw*n)/100 for i in range(ih*iw): if k<noisypixels: #keep track of noise level if salt==True: image[r.randrange(0,ih)][r.randrange(0,iw)]=255 salt=False else: image[r.randrange(0,ih)][r.randrange(0,iw)]=0 salt=True k+=1 else: break return image
Note: for color images: first split image in to three or four channels depending on the input image using opencv function:
(B, G, R) = cv2.split(image)
(B, G, R, A) = cv2.split(image)
after spliting perform the same operations on all channels. at the end merge all the channels:
merged = cv2.merge([B, G, R])
return merged
def add_salt_noise(src, ratio: float = 0.05, noise: list = [0, 0, 0]):
dst = src.copy()
import random
shuffle_dict = {}
i = 0
while i < (int(dst.shape[0]*dst.shape[1] * ratio)):
x, y = random.randint(0, dst.shape[0] - 1), random.randint(0, dst.shape[1] - 1)
if (x, y) in shuffle_dict:
continue
else:
dst[x, y] = noise
shuffle_dict[(x, y)] = 0
i += 1
return dst