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我现在在支持多种语言的 Android 游戏中工作。我使用 Andengine,但是当我使用 Andengine 绘制文本时,如下所示:
Text text = new Text(float pX, float pY, IFont pFont, CharSequence pText, VertexBufferObjectManager pVertexBufferObjectManager);
它没有正确显示阿拉伯语的字母。有人可以帮我吗?