我正在尝试创建一个函数,在一个地方为每个 OpenCV 窗口初始化我的所有鼠标处理程序。该代码在主循环中工作,但不在我的函数内(是的,我通过引用传递)。
问题似乎源于传递一个指向字符串的指针——当它从另一端出来时,它不会成功取消引用 (*)。是什么赋予了?
这是我正在谈论的一个极简主义示例(它为两个相同的窗口设置鼠标处理程序 - 一个窗口工作,另一个窗口不工作):
// mouse problem.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include "opencv2/core/core.hpp"
#include "opencv2/imgproc/imgproc.hpp"
#include <opencv2/highgui/highgui.hpp>
#include <string.h>
#include <iostream> //for cout, cin
using namespace std;
using namespace cv;
void onMouse(int event, int x, int y, int flags, void* param){
string windowname = *((string*)param); //just recasting the void* we passed into the mousehandler to string
if(windowname.empty()){
cout << "ERROR.";
}else{
cout << "SUCCESS for window:" << windowname;
}
cout << " param: "<< param << " windowname: "<< windowname << "\n";
}
void initializer(const string& name){
namedWindow( name, CV_WINDOW_AUTOSIZE );
cout << " initializing mouse handler for " << name << " with string at address :" << &name << "\n";
setMouseCallback(name, onMouse, (void*)&name); //this line is exactly the same as the other setmousecallback line
}
int _tmain(int argc, _TCHAR* argv[]){
string name; Mat src; VideoCapture cap(0); cap >> src; // get a single frame from camera
//this works just fine
name = "frameA";
namedWindow( name, CV_WINDOW_AUTOSIZE );
cout << " initializing mouse handler for " << name << " with string at address :" << &name << "\n";
setMouseCallback(name, onMouse, (void*)&name);
//this fails even though it contains the same code and we pass by reference
initializer("frameB");
imshow("frameA",src); imshow("frameB",src); //display frame - mouseing over them triggers the OnMouse() event
while(true){ //loop forever
waitKey(30);
}
return 0;
}
这是我将鼠标悬停在每个窗口一次后的结果。
真正杀死我的是,正如您在图片中看到的那样,字符串的地址被成功识别!并且将其转换为字符串没有错误!但是当我取消引用它时,它说它是空的!
是的,我确实尽量避免使用 Void*。可悲的是,我无法避免空虚。OpenCV 要求 void作为任何鼠标处理函数的最后一个参数 :(