我有以下情况:
- 服务器打开一个 ServerSocketChannel 并接受客户端连接。
- 每个连接(socketA)都在一个新线程中处理。
- 在线程内部,我打开一个新的 SocketChannel (socketB),它连接另一台服务器。
- 原来的客户端连接(socketA)此时处于空闲状态。
- 新的 SocketChannel 从服务器读取数据(阻塞)。
现在我中断线程。我预计 socketB 将被中断并关闭,而 socketA 将继续工作。不幸的是socketA也会被中断。
知道可能是什么问题吗?
我使用以下测试方法来重现该行为:
private void testServerSocket() throws IOException, InterruptedException
{
final InetSocketAddress address = new InetSocketAddress( "localhost", 12345 );
final ServerSocketChannel serverChannel = ServerSocketChannel.open();
serverChannel.socket().bind( address );
final SocketChannel socketChannel = serverChannel.accept();
// start communication in new thread
final Thread thread = new Thread( new Runnable() { @Override public void run() { testWrite( socketChannel ); } } );
thread.start();
// wait a little bit
Thread.sleep( 5000 );
// interrupt thread, will interrupt the socketChannel.read in testRead()
thread.interrupt();
thread.join();
socketChannel.close();
serverChannel.close();
}
void testWrite( SocketChannel socketA )
{
try
{
// write to client
socketA.write( ByteBuffer.wrap( "0123456789".getBytes() ) );
// open new socket to another server
testRead();
// throws ClosedByInterruptException
socketA.write( ByteBuffer.wrap( "0123456789".getBytes() ) );
}
catch( final IOException e )
{
e.printStackTrace();
}
}
void testRead()
{
try
{
final InetSocketAddress address = new InetSocketAddress( "localhost", 12346 );
final SocketChannel socketB = SocketChannel.open( address );
// server doesn't send, so this call will block and interrupted
socketB.read( ByteBuffer.wrap( new byte[10] ) );
socketB.close();
}
catch( final IOException e )
{
e.printStackTrace();
}
}