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我正在尝试在其中创建一个带有 MapView 和 ListView 的 Activity。我使用 C# 和 MonoDroid。

布局看起来像这样

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:orientation="vertical">
    <app.MD.UI.PlacesMapView
        android:id="@+id/mapView"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:enabled="true"
        android:clickable="true"
        android:layout_weight="1"
        android:apiKey="key" />
    <ListView
        android:layout_width="fill_parent"
        android:layout_height="fill_parent"
        android:layout_weight="1"
        android:id="@+id/resultsTable" />
</LinearLayout>

我的自定义 MapView 类实现长按处理程序

private void HandleLongPress(MotionEvent e)
        {
            if (e.Action == MotionEventActions.Down) {
                // Finger has touched screen.
                longpressTimer = new Timer(LONGPRESS_THRESHOLD);
                longpressTimer.AutoReset = false;
                longpressTimer.Elapsed += delegate(object sender, ElapsedEventArgs e_elapsed) {
                    GeoPoint longpressLocation = Projection.FromPixels((int)e.GetX(), (int)e.GetY());
                    if (OnLongPress != null) {
                        OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
                        args.location = longpressLocation;
                        OnLongPress(this, args);
                    }
                };

                longpressTimer.Start();

                lastMapCenter = MapCenter;
            }

            if (e.Action == MotionEventActions.Move) {
                if (!MapCenter.Equals(lastMapCenter)) {
                    longpressTimer.Stop();
                }

                lastMapCenter = MapCenter;
            }

            if (e.Action == MotionEventActions.Up) {
                // User has removed finger from map.
                longpressTimer.Stop();
            }

            if (e.PointerCount > 1) {
                // This is a multitouch event, probably zooming.
                longpressTimer.Stop();
            }
        }

Activity 方法,将标记添加到 MapView

protected void AddPinToMap(GeoPoint location, string title, bool scrollTo, int zoom)
        {
            var pin = Resources.GetDrawable(Resource.Drawable.maps_pin);
            PinOverlay pinOverlay = new PinOverlay(pin, this);
            OverlayItem item = new OverlayItem(location, title, "");
            pinOverlay.AddOverlay(item);
            mapView.Overlays.Clear();
            mapView.Overlays.Add(pinOverlay);

            if (scrollTo) {
                mapView.Controller.AnimateTo(location);
            }

            mapView.Controller.SetZoom(zoom);
        }

这是我的 PinOverlay 课程

class PinOverlay : ItemizedOverlay
    {
        private List<OverlayItem> _items = new List<OverlayItem>();
        private Context _context;

        public PinOverlay(Drawable pin, Context context) : base(pin)
        {
            _context = context;
            BoundCenterBottom(pin);
            Populate();
        }

        protected override Java.Lang.Object CreateItem(int i)
        {
            return _items[i];
        }

        public override int Size()
        {
            return _items.Count();
        }

        public void AddOverlay(OverlayItem overlay) {
            _items.Add(overlay);
            Populate();
        }
    }

我的问题是,当我触摸 MapView 时,我的标记显示低于我触摸的点。我认为这可能是因为我的 MapView 没有全屏显示。当我删除 ListView 以便 MapView 可以占据整个屏幕时,我能够在我在屏幕上触摸的确切点上放置一个标记。

如果 MapView 仅占用屏幕的一部分,有关如何处理触摸事件的任何建议或示例?

UPD找到了某种解决方法,仍然需要用不同的屏幕尺寸进行测试

转换触摸坐标

public static Point ConvertCoordinates(Context context, MapView mapView, double x, double y)
        {
            var wm = context.GetSystemService(Context.WindowService).JavaCast<IWindowManager>();
            var display = wm.DefaultDisplay;

            double diffY = (Convert.ToDouble(display.Height) / 2 - Convert.ToDouble(mapView.Height) / 2) / 2 - 20;
            double diffX = Convert.ToDouble(display.Width) / 2 - Convert.ToDouble(mapView.Width) / 2;

            Point size = new Point();
            size.X = (int)(x - diffX);
            size.Y = (int)(y - diffY);

            return size;
        }

像这样使用它

var point = MapHelper.ConvertCoordinates(this.Context, this, e.GetX(), e.GetY());

GeoPoint longpressLocation = Projection.FromPixels(point.X, point.Y);
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2 回答 2

0

你有没有尝试过:

public PinOverlay(Drawable pin, Context context) 
    : base(BoundCenterBottom(pin))

这将使Drawable您将地图中心放在该点上,而不是在绘制时将地理坐标作为 (x,y)(0,0) 坐标。

编辑: 我似乎无法在这里重新创建您的问题,当在:base()构造函数中使用 BoundCenterBottom(pin) 时,它可以很好地居中Drawable

我还注意到在你的方法中,你每次都AddPinToMap创建一个新的。PinOverlay这应该不是必需的,您应该只添加新OverlayItem的 s PinOverlay,您只添加 1 次到地图。如果您要在地图上添加大量图钉,这会更有效且资源消耗更少。

所以它应该看起来更像:

protected void AddPinToMap(GeoPoint location, string title, bool scrollTo, int zoom)
{
    var pin = Resources.GetDrawable(Resource.Drawable.maps_pin);
    OverlayItem item = new OverlayItem(location, title, "");
    pinOverlay.AddOverlay(item); // this is instantiated in OnCreate

    if (scrollTo) {
        mapView.Controller.AnimateTo(location);
    }

    mapView.Controller.SetZoom(zoom);
}

如果您也希望能够删除,请添加一个Remove方法。PinOverlayOverlayItems

MapView已经有一个LongClick事件,您可以挂钩而不是覆盖类:

var mapView = FindViewById<MapView>(Resource.Id.myMapView);
mapView.LongClick += (sender, args) => { //do whatever in here };

或者

var mapView = FindViewById<MapView>(Resource.Id.myMapView);
mapView.LongClick += OnLongClick;

private void OnLongClick(object sender, LongClickEventArgs longClickEventArgs)
{
    // do whatever in here
}
于 2012-12-13T22:23:00.080 回答
0

最后我找到了问题的原因。

这部分是错误的,因为Projection是在Elapsed委托中访问的。但此时Projection已经改变了状态,导致坐标错误。

if (e.Action == MotionEventActions.Down) {
    // Finger has touched screen.
    longpressTimer = new Timer(LONGPRESS_THRESHOLD);
    longpressTimer.AutoReset = false;
    longpressTimer.Elapsed += delegate(object sender, ElapsedEventArgs e_elapsed) {
        GeoPoint longpressLocation = Projection.FromPixels((int)e.GetX(), (int)e.GetY());
        if (OnLongPress != null) {
             OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
             args.location = longpressLocation;
             OnLongPress(this, args);
        }
    };

    longpressTimer.Start();

    lastMapCenter = MapCenter;
}

所以解决方案是在OnTouchEvent的一开始就获取GeoPoint

if (e.Action == MotionEventActions.Down) {
    capturedProjection = Projection.FromPixels((int)e.GetX(), (int)e.GetY());

    // Finger has touched screen.
    longpressTimer = new Timer(LONGPRESS_THRESHOLD);
    longpressTimer.AutoReset = false;
    longpressTimer.Elapsed += (object sender, ElapsedEventArgs e_timer) => {
        if (OnLongPress != null) {
            OnMapViewLongPressEventArgs args = new OnMapViewLongPressEventArgs();
            args.location = capturedProjection;
            OnLongPress(this, args);
        }
    };

    longpressTimer.Start();

    lastMapCenter = MapCenter;
}
于 2012-12-20T13:10:36.723 回答