我在做一个吃豆人游戏。以下代码用于鬼魂移动,它可以正常工作。但我必须包括另一张支票。问题是我总是破坏逻辑。
当前代码:
public void moveGhost(Tiles target) {
if(specialIntersections()){
direction = direction; //keeps going in the same direction
}
else{
int oppDir;
if(direction == UP){
oppDir = DOWN;
}
else if(direction == DOWN){
oppDir = UP;
}
else if(direction == LEFT){
oppDir = RIGHT;
}
else{
oppDir=LEFT;
}
double minDist = 10000.0;
Tiles potentialNext;
for(int i=0; i<4; i++){
if(i!=oppDir){
potentialNext = maze.nextTile(getCurrentPos(), i);
if(!(potentialNext.wall()) && check(potentialNext)){
if(calculateDistance(target, potentialNext) < minDist){
minDist = calculateDistance(target, potentialNext);
futureDirection = i;
}
}
}
}
}
changeDirection();
timer++;
increment();
x += xinc;
y += yinc;
tunnel();
}
我需要包括的另一项检查:
//if the door is a wall (closed) the object cannot go through it
if(DoorIsWall()){
if(!(potentialNext.wall()) && !(potentialNext.door()) && check(potentialNext)){