我有一个 ImageView,我设置了一个 OnTouchListener 以启用用手指手势拖动和旋转它。我的问题与旋转有关,当我使用实际代码这样做时,结果是位图按预期旋转但覆盖了以前的版本,如附图所示。有谁知道为什么会这样?谢谢。
//Touch event related variables
int touchState;
final int IDLE = 0;
final int TOUCH = 1;
final int PINCH = 2;
float dist0, distCurrent;
float angle;
public boolean onTouch(View view, MotionEvent event) {
boolean handledHere = false;
float distx, disty;
final int action = event.getAction();
switch(action & MotionEvent.ACTION_MASK){
case MotionEvent.ACTION_DOWN:
//A pressed gesture has started, the motion contains the initial starting location.
touchState = TOUCH;
break;
case MotionEvent.ACTION_POINTER_DOWN:
//A non-primary pointer has gone down.
touchState = PINCH;
//Get the distance when the second pointer touch
distx = event.getX(0) - event.getX(1);
disty = event.getY(0) - event.getY(1);
dist0 = FloatMath.sqrt(distx * distx + disty * disty);
break;
case MotionEvent.ACTION_MOVE:
//A change has happened during a press gesture (between ACTION_DOWN and ACTION_UP).
if(touchState == PINCH){
//Get the current distance
distx = event.getX(0) - event.getX(1);
disty = event.getY(0) - event.getY(1);
distCurrent = FloatMath.sqrt(distx * distx + disty * disty);
// use angle to rotate view
angle = getDegreesFromRadians((float) (Math.atan(disty/distx)));
Log.i("Angle of rotation", angle + "");
drawMatrix((ImageView) view);
} else {
handledHere = startDrag (view);
}
break;
case MotionEvent.ACTION_UP:
//A pressed gesture has finished.
touchState = IDLE;
break;
case MotionEvent.ACTION_POINTER_UP:
//A non-primary pointer has gone up.
touchState = TOUCH;
break;
}
return handledHere;
}
private void drawMatrix(ImageView view){
float curScale = distCurrent/dist0;
if (curScale < 0.5){
curScale = 0.5f;
} else if (curScale > 1.5){
curScale = 1.2f;
}
Bitmap originalBitmap = Bitmap.createBitmap(view.getWidth(), view.getHeight(), Bitmap.Config.ARGB_8888); //view.getDrawingCache();
Canvas canvas = new Canvas(originalBitmap);
view.draw(canvas);
int[] originalSize = (int[]) view.getTag();
int newHeight = (int) (originalSize[1] * curScale); //(view.getHeight() * curScale);
int newWidth = (int) (originalSize[0] * curScale); //(view.getWidth() * curScale);
view.setImageBitmap(getResizedBitmap(originalBitmap, newHeight, newWidth));
}
private Bitmap getResizedBitmap(Bitmap bm, int newHeight, int newWidth) {
int width = bm.getWidth();
int height = bm.getHeight();
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// rotate the bipmap
matrix.postRotate(angle);
// recreate the new Bitmap
Bitmap resizedBitmap = Bitmap.createBitmap(bm, 0, 0, width, height, matrix, false);
return resizedBitmap;
}