For example, i have:
struct SomeStruct
{
//some fields
//each instance will store info read from file, maybe be 3kb, maybe more.
}
List<SomeStruct> lst = new List<SomeStruct>();
I will add to that list crazy amount of objects, so it will end up to 10Gbs or more in size. Can i serialize lst without any errors like out of memory and etc? Can i deserialize it later?