I have tried to implement this using skeleton tracking provided by Kinect. But it doesn't work when I am lying down on a floor.
According to Blitz Games CTO Andrew Oliver, there are specific ways to implement with depth stream or tracking silhouette of a user instead of using skeleton frames from Kinect API. You may find a good example in video game Your Shape Fitness. Here is a link showing floor movements such as push-ups!
Do you guys have any idea how to implement this or detect movements and compare them with other movements using depth stream?