3

我想在这个图像的视图中心绘制矩形。为此,我使用以下代码

public class TransparentView extends View {


    public TransparentView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    public TransparentView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public TransparentView(Context context) {
        super(context);
    }

    @Override
    public void draw(Canvas canvas) {
        super.draw(canvas);
        canvas.drawColor(Color.parseColor("#60000000"));
        Paint borderPaint = new Paint();
        borderPaint.setARGB(255, 255, 128, 0);
        borderPaint.setStyle(Paint.Style.STROKE);
        borderPaint.setStrokeWidth(4);

        Paint innerPaint = new Paint();
        innerPaint.setARGB(0, 0, 0, 0);
        innerPaint.setAlpha(0);
        innerPaint.setStyle(Paint.Style.FILL);

        RectF drawRect = new RectF();

        drawRect.set(100, 100, 100,100);

        canvas.drawRect(drawRect, innerPaint);
        canvas.drawRect(drawRect, borderPaint);

    }

}

我怎样才能使矩形内部完全透明而外部区域透明性差?

4

4 回答 4

12

只需使用

innerPaint.setStyle(Paint.Style.STROKE);

代替

innerPaint.setStyle(Paint.Style.FILL);
于 2013-07-19T11:36:38.060 回答
2

使用Path并添加两个Rects,一个用于完整的视图区域,一个用于“选择”。将路径填充类型设置为 EVEN_ODD。现在用半透明的颜色填充它。

Path outerPath = new Path();
// add rect covering the whole view area
outerPath.addRect(0, 0, getWidth(), getHeight(), Path.Direction.CW);
// add "selection" rect;
RectF inner = new RectF(left, top, right, bottom);
outerPath.addRect(inner, Path.Direction.CW);
// set the fill rule so inner area will not be painted
outerPath.setFillType(Path.FillType.EVEN_ODD);

// set up paints
Paint outerPaint = new Paint();
outerPaint.setColor(0x60000000);

Paint borderPaint = new Paint();
borderPaint.setARGB(255, 255, 128, 0);
borderPaint.setStyle(Paint.Style.STROKE);
borderPaint.setStrokeWidth(4);

// draw
canvas.drawPath(outerPath, outerPaint);
canvas.drawRect(inner, borderPaint);

请注意,为了获得更好的性能,您不应在 onPaint() 中创建画图和路径。我建议 onSizeChanged() 更好。

于 2012-10-10T13:31:58.863 回答
1

我将图像分成 5 个矩形。主要的是完全透明的,在图的中间。其他 4 个将是半透明的。

之后,在 onDraw(Canvas canvas) 内,我用半透明颜色绘制了 4 个矩形。

这是我使用的代码。

//On constructor:
float x1,x2,y1,y2;
x1 = (screenWidth - squareSize)/2;
x2 = x1 + squareSize;
y1 = (screenHeight - squareSize)/2;
y2 = y1 + squareSize;
rect = new RectF(x1, y1, x2, y2);
dark = new RectF[]{
        new RectF(0, 0, screenWidth, y1),
        new RectF(0, y1, x1, y2),
        new RectF(x2, y1, screenWidth, y2),
        new RectF(0, y2, screenWidth, screenHeight)
};

semitransparentPaint = new Paint();
semitransparentPaint.setColor(Color.BLACK);
semitransparentPaint.setAlpha((int) (256 * (1-TRANSPARENCY)));



//Inside onDraw(Canvas canvas)
for(RectF r : dark){
    canvas.drawRect(r, semitransparentPaint);
}

这可能对你有用。另外,您没有要求边框,但是在您的代码片段中,我看到您调用了 canvas.drawRect(drawRect,borderPaint); 女巫让我相信你也想画它们,所以我将在这里粘贴我用来绘制边框的代码:

//Inside onDraw(Canvas canvas)
canvas.drawLines(new float[]{
    rect.left, rect.top, rect.right, rect.top, 
    rect.right, rect.top, rect.right, rect.bottom,
    rect.right, rect.bottom, rect.left, rect.bottom,
    rect.left, rect.bottom, rect.left, rect.top}
    , 0, 16, squareBorderPaint);
于 2012-10-10T12:28:50.903 回答
0

您可以使用setXfermode()Paint传递PorterDuff.Mode.ADDPorterDuff.Mode.ADD作为参数以获得内部透明区域。

我在下面提到了一个示例,该示例在另一个矩形内包含一个透明矩形,它显示了它如何在 Android 中实现。

    Paint outerPaint = new Paint();
    outerPaint.setColor(0x7f0600a6); // mention any background color 
    outerPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.ADD));
    outerPaint.setAntiAlias(true);

    Paint innerPaint = new Paint();
    innerPaint.setColor(Color.TRANSPARENT);
    innerPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
    innerPaint.setAntiAlias(true);

    canvas.drawRect(0.0F, 0.0F, width, height, outerPaint);
    canvas.drawRect(150F, 150F, innerWidth, innerHeight, innerPaint);

请注意:您可以drawRect()根据需要更改其中的值。

于 2019-01-08T17:21:57.880 回答