getFrameAt
替代Android 方法的替代解决方案MediaMetadataRetriever
。AV_FrameCapture使用 MediaCodec 解码视频帧,OpenGL
并将视频帧转换为 RGB 位图。由于 AndroidMediaMetadataRetriever
不保证调用时返回结果getFrameAtTime
,因此AV_FrameCapture
可以使用此方法准确提取一帧视频。
按照以下步骤实现 AV_FrameCapture
1. 将以下类添加到您的项目中。
类列表:AV_GLHelper.java
, AV_GLUtil.java
, AV_TextureRender.java
, AV_FrameCapture.java
, AV_VideoDecoder.java
,AV_BitmapUtil.java
2. 如何使用
我们以两种方式提供了视频的捕获快照。如果你想使用MediaMetadataRetriever
然后使用捕获USE_MEDIA_META_DATA_RETRIEVER = true
;否则它将使用OpenGL
.
最后用, & ,调用captureFrame
函数。它将自动捕获该帧的屏幕截图。VIDEO_FILE_PATH
SNAPSHOT_DURATION_IN_MILLIS
SNAPSHOT_WIDTH
SNAPSHOT_HEIGHT
private AV_FrameCapture mFrameCapture = null;
boolean USE_MEDIA_META_DATA_RETRIEVER = false;
private void captureFrame(String VIDEO_FILE_PATH, long SNAPSHOT_DURATION_IN_MILLIS, int SNAPSHOT_WIDTH, int SNAPSHOT_HEIGHT) {
// getFrameAtTimeByMMDR & getFrameAtTimeByFrameCapture function uses a micro sec 1millisecond = 1000 microseconds
Bitmap bmp = USE_MEDIA_META_DATA_RETRIEVER ? getFrameAtTimeByMMDR(VIDEO_FILE_PATH, (SNAPSHOT_DURATION_IN_MILLIS * 1000))
: getFrameAtTimeByFrameCapture(VIDEO_FILE_PATH, (SNAPSHOT_DURATION_IN_MILLIS * 1000), SNAPSHOT_WIDTH, SNAPSHOT_HEIGHT);
String timeStamp = new SimpleDateFormat("ddMMyyyy_HHmmss", Locale.getDefault()).format(new Date());
if (null != bmp) {
AV_BitmapUtil.saveBitmap(bmp, String.format("/sdcard/read_%s.jpg", timeStamp));
}
if (mFrameCapture != null) {
mFrameCapture.release();
}
}
private Bitmap getFrameAtTimeByMMDR(String path, long time) {
MediaMetadataRetriever mmr = new MediaMetadataRetriever();
mmr.setDataSource(path);
Bitmap bmp = mmr.getFrameAtTime(time, MediaMetadataRetriever.OPTION_CLOSEST);
mmr.release();
return bmp;
}
private Bitmap getFrameAtTimeByFrameCapture(String path, long time, int snapshot_width, int snapshot_height) {
mFrameCapture = new AV_FrameCapture();
mFrameCapture.setDataSource(path);
mFrameCapture.setTargetSize(snapshot_width, snapshot_height);
mFrameCapture.init();
return mFrameCapture.getFrameAtTime(time);
}
类列表。
1. AV_GLHelper.java
public class AV_GLHelper {
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
private static final int EGL_OPENGL_ES2_BIT = 4;
private SurfaceTexture mSurfaceTexture;
private AV_TextureRender mTextureRender;
private EGLDisplay mEglDisplay = EGL14.EGL_NO_DISPLAY;
private EGLContext mEglContext = EGL14.EGL_NO_CONTEXT;
private EGLSurface mEglSurface = EGL14.EGL_NO_SURFACE;
public void init(SurfaceTexture st) {
mSurfaceTexture = st;
initGL();
makeCurrent();
mTextureRender = new AV_TextureRender();
}
private void initGL() {
mEglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEglDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("eglGetdisplay failed : " +
GLUtils.getEGLErrorString(EGL14.eglGetError()));
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEglDisplay, version, 0, version, 1)) {
mEglDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
// Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits
// to be able to tell if the frame is reasonable.
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length,
numConfigs, 0)) {
throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
}
// Configure context for OpenGL ES 2.0.
int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEglContext = EGL14.eglCreateContext(mEglDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
attrib_list, 0);
AV_GLUtil.checkEglError("eglCreateContext");
if (mEglContext == null) {
throw new RuntimeException("null context");
}
// Create a window surface, and attach it to the Surface we received.
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
mEglSurface = EGL14.eglCreateWindowSurface(mEglDisplay, configs[0], new Surface(mSurfaceTexture),
surfaceAttribs, 0);
AV_GLUtil.checkEglError("eglCreateWindowSurface");
if (mEglSurface == null) {
throw new RuntimeException("surface was null");
}
}
public void release() {
if (null != mSurfaceTexture)
mSurfaceTexture.release();
}
public void makeCurrent() {
if (!EGL14.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
throw new RuntimeException("eglMakeCurrent failed");
}
}
public int createOESTexture() {
int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);
int textureID = textures[0];
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureID);
AV_GLUtil.checkEglError("glBindTexture textureID");
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER,
GLES20.GL_NEAREST);
GLES20.glTexParameterf(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER,
GLES20.GL_LINEAR);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S,
GLES20.GL_CLAMP_TO_EDGE);
GLES20.glTexParameteri(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T,
GLES20.GL_CLAMP_TO_EDGE);
AV_GLUtil.checkEglError("glTexParameter");
return textureID;
}
public void drawFrame(SurfaceTexture st, int textureID) {
st.updateTexImage();
if (null != mTextureRender)
mTextureRender.drawFrame(st, textureID);
}
public Bitmap readPixels(int width, int height) {
ByteBuffer PixelBuffer = ByteBuffer.allocateDirect(4 * width * height);
PixelBuffer.position(0);
GLES20.glReadPixels(0, 0, width, height, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, PixelBuffer);
Bitmap bmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
PixelBuffer.position(0);
bmp.copyPixelsFromBuffer(PixelBuffer);
return bmp;
}
}
2. AV_GLUtil.java
public class AV_GLUtil {
/**
* Checks for EGL errors.
*/
public static void checkEglError(String msg) {
boolean failed = false;
int error;
while ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) {
Log.e("TAG", msg + ": EGL error: 0x" + Integer.toHexString(error));
failed = true;
}
if (failed) {
throw new RuntimeException("EGL error encountered (see log)");
}
}
}
3. AV_TextureRender.java
class AV_TextureRender {
private static final String TAG = "TextureRender";
private static final int FLOAT_SIZE_BYTES = 4;
private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
private final float[] mTriangleVerticesData = {
// X, Y, Z, U, V
-1.0f, -1.0f, 0, 0.f, 1.f,
1.0f, -1.0f, 0, 1.f, 1.f,
-1.0f, 1.0f, 0, 0.f, 0.f,
1.0f, 1.0f, 0, 1.f, 0.f,
};
private FloatBuffer mTriangleVertices;
private static final String VERTEX_SHADER =
"uniform mat4 uMVPMatrix;\n" +
"uniform mat4 uSTMatrix;\n" +
"attribute vec4 aPosition;\n" +
"attribute vec4 aTextureCoord;\n" +
"varying vec2 vTextureCoord;\n" +
"void main() {\n" +
" gl_Position = uMVPMatrix * aPosition;\n" +
" vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n" +
"}\n";
private static final String FRAGMENT_SHADER =
"#extension GL_OES_EGL_image_external : require\n" +
"precision mediump float;\n" + // highp here doesn't seem to matter
"varying vec2 vTextureCoord;\n" +
"uniform samplerExternalOES sTexture;\n" +
"void main() {\n" +
" vec2 texcoord = vTextureCoord;\n" +
" vec3 normalColor = texture2D(sTexture, texcoord).rgb;\n" +
" normalColor = vec3(normalColor.r, normalColor.g, normalColor.b);\n" +
" gl_FragColor = vec4(normalColor.r, normalColor.g, normalColor.b, 1); \n"+
"}\n";
private float[] mMVPMatrix = new float[16];
private float[] mSTMatrix = new float[16];
private int mProgram;
private int muMVPMatrixHandle;
private int muSTMatrixHandle;
private int maPositionHandle;
private int maTextureHandle;
public AV_TextureRender() {
mTriangleVertices = ByteBuffer.allocateDirect(
mTriangleVerticesData.length * FLOAT_SIZE_BYTES)
.order(ByteOrder.nativeOrder()).asFloatBuffer();
mTriangleVertices.put(mTriangleVerticesData).position(0);
Matrix.setIdentityM(mSTMatrix, 0);
init();
}
public void drawFrame(SurfaceTexture st, int textureID) {
AV_GLUtil.checkEglError("onDrawFrame start");
st.getTransformMatrix(mSTMatrix);
GLES20.glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
GLES20.glClear(GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
if (GLES20.glIsProgram( mProgram ) != true){
reCreateProgram();
}
GLES20.glUseProgram(mProgram);
AV_GLUtil.checkEglError("glUseProgram");
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textureID);
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
AV_GLUtil.checkEglError("glVertexAttribPointer maPosition");
GLES20.glEnableVertexAttribArray(maPositionHandle);
AV_GLUtil.checkEglError("glEnableVertexAttribArray maPositionHandle");
mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
AV_GLUtil.checkEglError("glVertexAttribPointer maTextureHandle");
GLES20.glEnableVertexAttribArray(maTextureHandle);
AV_GLUtil.checkEglError("glEnableVertexAttribArray maTextureHandle");
Matrix.setIdentityM(mMVPMatrix, 0);
GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
AV_GLUtil.checkEglError("glDrawArrays");
GLES20.glFinish();
}
/**
* Initializes GL state. Call this after the EGL surface has been created and made current.
*/
public void init() {
mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
if (mProgram == 0) {
throw new RuntimeException("failed creating program");
}
maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
AV_GLUtil.checkEglError("glGetAttribLocation aPosition");
if (maPositionHandle == -1) {
throw new RuntimeException("Could not get attrib location for aPosition");
}
maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
AV_GLUtil.checkEglError("glGetAttribLocation aTextureCoord");
if (maTextureHandle == -1) {
throw new RuntimeException("Could not get attrib location for aTextureCoord");
}
muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
AV_GLUtil.checkEglError("glGetUniformLocation uMVPMatrix");
if (muMVPMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uMVPMatrix");
}
muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
AV_GLUtil.checkEglError("glGetUniformLocation uSTMatrix");
if (muSTMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uSTMatrix");
}
}
private void reCreateProgram() {
mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER);
if (mProgram == 0) {
throw new RuntimeException("failed creating program");
}
maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
AV_GLUtil.checkEglError("glGetAttribLocation aPosition");
if (maPositionHandle == -1) {
throw new RuntimeException("Could not get attrib location for aPosition");
}
maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
AV_GLUtil.checkEglError("glGetAttribLocation aTextureCoord");
if (maTextureHandle == -1) {
throw new RuntimeException("Could not get attrib location for aTextureCoord");
}
muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
AV_GLUtil.checkEglError("glGetUniformLocation uMVPMatrix");
if (muMVPMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uMVPMatrix");
}
muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
AV_GLUtil.checkEglError("glGetUniformLocation uSTMatrix");
if (muSTMatrixHandle == -1) {
throw new RuntimeException("Could not get attrib location for uSTMatrix");
}
}
private int loadShader(int shaderType, String source) {
int shader = GLES20.glCreateShader(shaderType);
AV_GLUtil.checkEglError("glCreateShader type=" + shaderType);
GLES20.glShaderSource(shader, source);
GLES20.glCompileShader(shader);
int[] compiled = new int[1];
GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
if (compiled[0] == 0) {
Log.e(TAG, "Could not compile shader " + shaderType + ":");
Log.e(TAG, " " + GLES20.glGetShaderInfoLog(shader));
GLES20.glDeleteShader(shader);
shader = 0;
}
return shader;
}
private int createProgram(String vertexSource, String fragmentSource) {
int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
if (vertexShader == 0) {
return 0;
}
int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
if (pixelShader == 0) {
return 0;
}
int program = GLES20.glCreateProgram();
AV_GLUtil.checkEglError("glCreateProgram");
if (program == 0) {
Log.e(TAG, "Could not create program");
}
GLES20.glAttachShader(program, vertexShader);
AV_GLUtil.checkEglError("glAttachShader");
GLES20.glAttachShader(program, pixelShader);
AV_GLUtil.checkEglError("glAttachShader");
GLES20.glLinkProgram(program);
int[] linkStatus = new int[1];
GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
if (linkStatus[0] != GLES20.GL_TRUE) {
Log.e(TAG, "Could not link program: ");
Log.e(TAG, GLES20.glGetProgramInfoLog(program));
GLES20.glDeleteProgram(program);
program = 0;
}
return program;
}
}
4. AV_FrameCapture.java
public class AV_FrameCapture {
final static String TAG = "AV_FrameCapture";
private HandlerThread mGLThread = null;
private Handler mGLHandler = null;
private AV_GLHelper mGLHelper = null;
private int mDefaultTextureID = 10001;
private int mWidth = 1920;
private int mHeight = 1080;
private String mPath = null;
public AV_FrameCapture() {
mGLHelper = new AV_GLHelper();
mGLThread = new HandlerThread("AV_FrameCapture");
mGLThread.start();
mGLHandler = new Handler(mGLThread.getLooper());
}
public void setDataSource(String path) {
mPath = path;
}
public void setTargetSize(int width, int height) {
mWidth = width;
mHeight = height;
}
public void init() {
mGLHandler.post(new Runnable() {
@Override
public void run() {
SurfaceTexture st = new SurfaceTexture(mDefaultTextureID);
st.setDefaultBufferSize(mWidth, mHeight);
mGLHelper.init(st);
}
});
}
public void release() {
mGLHandler.post(new Runnable() {
@Override
public void run() {
mGLHelper.release();
mGLThread.quit();
}
});
}
private Object mWaitBitmap = new Object();
private Bitmap mBitmap = null;
public Bitmap getFrameAtTime(final long frameTime) {
if (null == mPath || mPath.isEmpty()) {
throw new RuntimeException("Illegal State");
}
mGLHandler.post(new Runnable() {
@Override
public void run() {
getFrameAtTimeImpl(frameTime);
}
});
synchronized (mWaitBitmap) {
try {
mWaitBitmap.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
return mBitmap;
}
@SuppressLint("SdCardPath")
public void getFrameAtTimeImpl(long frameTime) {
final int textureID = mGLHelper.createOESTexture();
final SurfaceTexture st = new SurfaceTexture(textureID);
final Surface surface = new Surface(st);
final AV_VideoDecoder vd = new AV_VideoDecoder(mPath, surface);
st.setOnFrameAvailableListener(new OnFrameAvailableListener() {
@Override
public void onFrameAvailable(SurfaceTexture surfaceTexture) {
Log.i(TAG, "onFrameAvailable");
mGLHelper.drawFrame(st, textureID);
mBitmap = mGLHelper.readPixels(mWidth, mHeight);
synchronized (mWaitBitmap) {
mWaitBitmap.notify();
}
vd.release();
st.release();
surface.release();
}
});
if (!vd.prepare(frameTime)) {
mBitmap = null;
synchronized (mWaitBitmap) {
mWaitBitmap.notify();
}
}
}
}
5. AV_VideoDecoder.java
public class AV_VideoDecoder {
final static String TAG = "VideoDecoder";
final static String VIDEO_MIME_PREFIX = "video/";
private MediaExtractor mMediaExtractor = null;
private MediaCodec mMediaCodec = null;
private Surface mSurface = null;
private String mPath = null;
private int mVideoTrackIndex = -1;
public AV_VideoDecoder(String path, Surface surface) {
mPath = path;
mSurface = surface;
initCodec();
}
public boolean prepare(long time) {
return decodeFrameAt(time);
}
public void startDecode() {
}
public void release() {
if (null != mMediaCodec) {
mMediaCodec.stop();
mMediaCodec.release();
}
if (null != mMediaExtractor) {
mMediaExtractor.release();
}
}
private boolean initCodec() {
Log.i(TAG, "initCodec");
mMediaExtractor = new MediaExtractor();
try {
mMediaExtractor.setDataSource(mPath);
} catch (IOException e) {
e.printStackTrace();
return false;
}
int trackCount = mMediaExtractor.getTrackCount();
for (int i = 0; i < trackCount; ++i) {
MediaFormat mf = mMediaExtractor.getTrackFormat(i);
String mime = mf.getString(MediaFormat.KEY_MIME);
if (mime.startsWith(VIDEO_MIME_PREFIX)) {
mVideoTrackIndex = i;
break;
}
}
if (mVideoTrackIndex < 0)
return false;
mMediaExtractor.selectTrack(mVideoTrackIndex);
MediaFormat mf = mMediaExtractor.getTrackFormat(mVideoTrackIndex);
String mime = mf.getString(MediaFormat.KEY_MIME);
try {
mMediaCodec = MediaCodec.createDecoderByType(mime);
} catch (IOException e) {
e.printStackTrace();
}
mMediaCodec.configure(mf, mSurface, null, 0);
mMediaCodec.setVideoScalingMode(MediaCodec.VIDEO_SCALING_MODE_SCALE_TO_FIT_WITH_CROPPING);
mMediaCodec.start();
Log.i(TAG, "initCodec end");
return true;
}
private boolean mIsInputEOS = false;
private boolean decodeFrameAt(long timeUs) {
Log.i(TAG, "decodeFrameAt " + timeUs);
mMediaExtractor.seekTo(timeUs, MediaExtractor.SEEK_TO_PREVIOUS_SYNC);
mIsInputEOS = false;
CodecState inputState = new CodecState();
CodecState outState = new CodecState();
boolean reachTarget = false;
for (; ; ) {
if (!inputState.EOS)
handleCodecInput(inputState);
if (inputState.outIndex < 0) {
handleCodecOutput(outState);
reachTarget = processOutputState(outState, timeUs);
} else {
reachTarget = processOutputState(inputState, timeUs);
}
if (true == reachTarget || outState.EOS) {
Log.i(TAG, "decodeFrameAt " + timeUs + " reach target or EOS");
break;
}
inputState.outIndex = -1;
outState.outIndex = -1;
}
return reachTarget;
}
private boolean processOutputState(CodecState state, long timeUs) {
if (state.outIndex < 0)
return false;
if (state.outIndex >= 0 && state.info.presentationTimeUs < timeUs) {
Log.i(TAG, "processOutputState presentationTimeUs " + state.info.presentationTimeUs);
mMediaCodec.releaseOutputBuffer(state.outIndex, false);
return false;
}
if (state.outIndex >= 0) {
Log.i(TAG, "processOutputState presentationTimeUs " + state.info.presentationTimeUs);
mMediaCodec.releaseOutputBuffer(state.outIndex, true);
return true;
}
return false;
}
private class CodecState {
int outIndex = MediaCodec.INFO_TRY_AGAIN_LATER;
BufferInfo info = new BufferInfo();
boolean EOS = false;
}
private void handleCodecInput(CodecState state) {
ByteBuffer[] inputBuffer = mMediaCodec.getInputBuffers();
for (; !mIsInputEOS; ) {
int inputBufferIndex = mMediaCodec.dequeueInputBuffer(10000);
if (inputBufferIndex < 0)
continue;
ByteBuffer in = inputBuffer[inputBufferIndex];
int readSize = mMediaExtractor.readSampleData(in, 0);
long presentationTimeUs = mMediaExtractor.getSampleTime();
int flags = mMediaExtractor.getSampleFlags();
boolean EOS = !mMediaExtractor.advance();
EOS |= (readSize <= 0);
EOS |= ((flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) > 0);
Log.i(TAG, "input presentationTimeUs " + presentationTimeUs + " isEOS " + EOS);
if (EOS && readSize < 0)
readSize = 0;
if (readSize > 0 || EOS)
mMediaCodec.queueInputBuffer(inputBufferIndex, 0, readSize, presentationTimeUs, flags | (EOS ? MediaCodec.BUFFER_FLAG_END_OF_STREAM : 0));
if (EOS) {
state.EOS = true;
mIsInputEOS = true;
break;
}
state.outIndex = mMediaCodec.dequeueOutputBuffer(state.info, 10000);
if (state.outIndex >= 0)
break;
}
}
private void handleCodecOutput(CodecState state) {
state.outIndex = mMediaCodec.dequeueOutputBuffer(state.info, 10000);
if (state.outIndex < 0) {
return;
}
if ((state.info.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
state.EOS = true;
Log.i(TAG, "reach output EOS " + state.info.presentationTimeUs);
}
}
}
6. AV_BitmapUtil.java
public class AV_BitmapUtil {
public static void saveBitmap(Bitmap bmp, String path) {
try {
FileOutputStream fos = new FileOutputStream(path);
bmp.compress(CompressFormat.JPEG, 100, fos);
fos.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
public static Bitmap flip(Bitmap src) {
Matrix matrix = new Matrix();
matrix.preScale(1.0f, -1.0f);
return Bitmap.createBitmap(src, 0, 0, src.getWidth(), src.getHeight(), matrix, true);
}
}