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可能重复:
如何为 iPhone 5 屏幕分辨率开发或迁移应用程序?

如何为 iPhone 5 和 iPhone 4S/4/3G 加载单独的故事板?

我想这样做是因为 iPhone 5 的屏幕尺寸不同。

4

1 回答 1

32

In your app delegate, you will need to add/replace the following code in - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions

CGRect screenBounds = [[UIScreen mainScreen] bounds];
if (screenBounds.size.height == 568) {
    self.viewController = [[ViewController alloc] initWithNibName:@"ViewController_4inch" bundle:nil];
} else {
    self.viewController = [[ViewController alloc] initWithNibName:@"ViewController" bundle:nil];
}

where ViewController_4inch is the name of the nib file that is designed for iPhone 5 screen

UPDATE (STORYBOARD-SPECIFIC ANSWER):

To load different storyboards on launch, use this code:

    CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size;

    if (iOSDeviceScreenSize.height == 480)
    {   
        // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone35
        UIStoryboard *iPhone35Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone35" bundle:nil];

        // Instantiate the initial view controller object from the storyboard
        UIViewController *initialViewController = [iPhone35Storyboard instantiateInitialViewController];

        // Instantiate a UIWindow object and initialize it with the screen size of the iOS device
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];

        // Set the initial view controller to be the root view controller of the window object
        self.window.rootViewController  = initialViewController;

        // Set the window object to be the key window and show it
        [self.window makeKeyAndVisible];
    }

    if (iOSDeviceScreenSize.height == 568)
    {   // iPhone 5 and iPod Touch 5th generation: 4 inch screen
        // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone4
        UIStoryboard *iPhone4Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone4" bundle:nil];

        UIViewController *initialViewController = [iPhone4Storyboard instantiateInitialViewController];
        self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
        self.window.rootViewController  = initialViewController;
        [self.window makeKeyAndVisible];
    }
于 2012-10-05T06:57:20.923 回答