在 cocos2d-x 中,如何显示作为该层子级的所有精灵的边界框?
这是我的出发点:
void MyLayer::draw()
{
// super draw
CCLayer::draw();
// Iterate through all nodes of this layer
for ( CCNode* node = ??? )
{
// Make sure the node is a CCSprite
if ( node == CCSprite ??? )
{
CCSprite* sprite = (CCSprite*) node;
ccDrawRect( sprite->boundingBox() ??? );
}
}
}