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我对这段代码的结果感到困惑:

在一个线程中,我正在写入环形缓冲区(请参阅此处的环形缓冲区实现):

- (void)appendToRingBuffer:(Packet *)packet
{
    int32_t length = ((PacketAudioBuffer *)packet).totalSize;

    void *writePointer;
    bytesAvailableToWrite = [ringBuffer lengthAvailableToWriteReturningPointer:&writePointer];
    memcpy(writePointer, [((PacketAudioBuffer *)packet).audioBufferData bytes], length);
    [ringBuffer didWriteLength:length];   //updates ring buffer head pointer
 }

在另一个线程中,我正在读取它(并将数据复制到 NSData 变量):

-(BOOL)readFromRingBuffer
{ 
    void *readPointer;
    allBytesAvailable = [ringBuffer lengthAvailableToReadReturningPointer:&readPointer];

    ringBufferReadData = [NSData dataWithBytes:readPointer length:allBytesAvailable];
    [ringBuffer didReadLength:allBytesAvailable];    // purges read data from ring buffer

    // do something with ringBufferReadData
}

尽管我通过[NSData:dataWithBytes:length]并将 ringBufferReadData 声明为@property (nonatomic, copy) NSData *ringBufferReadData;.将值复制到 ringBufferReadData线程缓冲区.. 然而.. 事实证明,在将数据复制到 ringBufferReadData 之后,另一个线程写入环形缓冲区的值会发生变化.. 知道如何/为什么以及如何确保不会发生这种情况吗?

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1 回答 1

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事实证明,问题出在代码中的其他地方。 [NSData dataWithBytes:length] 确实创建了一个新的 NSData 对象,如 Martin R 所述

于 2012-11-22T13:51:05.380 回答